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Montion ProductionsMP
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Montion Productions

@montionproductions

I build and launch Unity mobile games with SDK integrations, monetization, and production support.

Mexico
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What I'm looking for

I'm looking to build and ship stable, high-quality mobile games, owning features from implementation through launch while working with cross-functional remote teams on gameplay, SDK integrations, performance, analytics, monetization, and release support.

I've built and published Capitalista Casual, a live Android mobile game with gameplay loops, progression, economy, rewards, monetization, analytics, and Google Play release support. I improved its build size from approximately 130 MB to 101 MB while managing production validation and release-specific issues.

At 4M2Q Studios, I develop Unity games, mobile UI flows, gameplay prototypes, backend-connected features, production tools, and web applications. I build services with Firebase, AWS, Node.js, Python, REST APIs, SQL/NoSQL databases, Docker, and cloud deployment workflows.

I've also developed scalable web and backend systems at Golden Gaming, taught video game production at the University of Digital Arts, and shipped multiplayer, animation-pipeline, casino-game, and platform-game projects.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

UG

University of Digital Arts, Guadalajara

Licenciatura en Desarrollo de Videojuegos, Video Game Development

2015 - 2019

Pursued a Licenciatura en Desarrollo de Videojuegos, focusing on game development and production.

UH

University of Helsinki

Full Stack Web Development Program, Full Stack Web Development

2014 - 2016

Completed a Full Stack Web Development Program with a focus on React and Node.js.

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