CG Lab
@cglab
Experienced software engineer specializing in game development and AI solutions.
What I'm looking for
As a seasoned software engineer, I have a strong background in game development and AI-driven solutions. My journey has taken me through various roles, including Sr. Software Engineer at Netflix, where I contributed to the Netflix Games division, enhancing the game discovery experience across platforms. I thrive in collaborative environments, working closely with cross-functional teams to deliver high-performance services.
My technical expertise spans a diverse tech stack, including C#, JavaScript, and various frameworks such as React and Unity. I have successfully led projects at companies like Wincast and Sciplay, focusing on building scalable applications and implementing robust gameplay features. My commitment to best practices, such as SOLID principles and agile methodologies, ensures that I deliver quality results consistently.
In addition to my engineering roles, I have a passion for education and community empowerment, demonstrated through my YouTube channel dedicated to game development. I am eager to leverage my skills and experience to contribute to innovative projects that push the boundaries of technology.
Experience
Work history, roles, and key accomplishments
Sr. Software Engineer
Netflix Inc.
Jun 2024 - Jun 2025 (1 year)
Contributed to the Netflix Games division, focusing on the game discovery experience for TV and web platforms. Collaborated on the backend development of three titles, working closely with cross-functional teams to deliver scalable, high-performance services.
Sr. Game Engineer
Amber Studio
Mar 2022 - Jun 2025 (3 years 3 months)
Led the design and development of games and technical prototypes for various clients, primarily using C#. Responsible for creating Technical Design Documents, mentoring team members on relevant technologies, maintaining code repositories, and managing tasks and stories in Jira.
Sr. React Native Engineer
Wincast
Jul 2024 - Nov 2024 (4 months)
Served as a Front-End Engineer for a U.S.-based sports betting application focused on high school basketball. Delivered cross-platform experiences across iOS, Android, Web, and Telegram, building scalable UI components and implementing middleware logic for state management.
Sr. Client Engineer
Sciplay
Aug 2022 - Jun 2024 (1 year 10 months)
Contributed to the development of casino fantasy games, slots, and betting features within the Goldfish series and related titles. Responsibilities included writing Technical Design Documents (TDDs), managing development workflows through Jira, and implementing robust gameplay features using SOLID principles in C#.
Sr. Data Scientist
UNETE (Unión de Empresarios para la Tecnología en la Educaci
Jan 2022 - May 2022 (4 months)
Developed AI-driven solutions focused on predictive modeling and data visualization to support educational initiatives in STEM. Built machine learning models to analyze and forecast human behavior trends in educational contexts.
Education
Degrees, certifications, and relevant coursework
Universidad Da Vinci
Master’s Degree, Computer Systems
Completed a Master's Degree in Computer Systems, focusing on advanced topics in the field. Obtained professional license 12448120 upon graduation.
Universidad La Salle Noroeste
Bachelor’s Degree, Multimedia Production Engineering
Earned a Bachelor's Degree in Multimedia Production Engineering. Acquired professional license 11414663 after completing the program.
Availability
Location
Authorized to work in
Portfolio
github.com/jesusfranciscocaroJob categories
Skills
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