Ryan Cassidy
@ryancassidy
Experienced Lead Game Developer with a strong project management background.
What I'm looking for
With over 9 years of experience as a Lead Game Developer, I have honed my skills in leading cross-functional teams through the full game lifecycle, from concept to live operations. My expertise lies in balancing creative and technical goals while ensuring timely, high-quality delivery across various platforms. I am proficient in agile workflows, production planning, estimation, and risk management, which enables me to drive measurable engagement improvements and foster strong collaboration among team members.
Throughout my career, I have successfully led the development of innovative gaming applications, including a multiplayer social wellness experience that achieved over 15,000 downloads and maintained a 4.5-star rating. My technical leadership has been instrumental in establishing architectural standards and optimizing debugging practices, ensuring high code quality and compelling user experiences. I am passionate about mentoring junior developers, fostering a culture of technical excellence, and driving professional growth within my teams.
Experience
Work history, roles, and key accomplishments
Game Team Lead
GolfDaddy
Dec 2023 - Present (1 year 7 months)
Spearheaded development of the initial golf simulation application as a solo Unity developer, later expanding the team to scale the project scope and complexity. Led full-cycle project management, including sprint planning, reviews, retrospectives, risk mitigation, scheduling, and technical alignment with product goals and budget constraints.
Lead Developer
GeniusX/Sorceri
Dec 2021 - Dec 2023 (2 years)
Successfully led a cross-functional team in delivering Retreat VR, a multiplayer social wellness experience launched on the Meta Quest Store, achieving over 15,000 downloads and maintaining a 4.5-star rating. Directed the full project lifecycle—from planning and execution to launch—ensuring timely delivery and high-quality user experience.
Unity Developer III
WebCreek
Nov 2019 - Dec 2021 (2 years 1 month)
Led the development of TrainBeyond, a cross-platform immersive training solution for the oil and gas industry, managing timelines, deliverables, and collaboration across international teams. Conducted in-depth code reviews, performance profiling, and optimization for Unity-based projects, focusing on rendering performance, asset management, and architectural scalability.
Lead Unity Developer
Mersus Technologies
Dec 2017 - Nov 2019 (1 year 11 months)
Operated within Agile development frameworks, collaborating closely with project managers to define project scope, timelines, and budgets for new initiatives. Provided technical leadership across Unity and Unreal Engine projects, ensuring feature feasibility, performance scalability, and alignment with client requirements.
Lead Unity Developer
Cowshed Media Ltd./SpecialFX Ireland
Aug 2016 - Dec 2017 (1 year 4 months)
Managed licensing negotiations with major media organizations to secure audio and video assets for documentary productions, ensuring legal compliance and adherence to budget constraints. Designed, developed, and maintained company websites, implementing feature enhancements based on stakeholder input to improve functionality and user experience.
Lead Developer
Lockit Gaming Ltd. Ireland
Mar 2016 - Aug 2016 (5 months)
Collaborated with designers throughout the full development cycle to transform product owner concepts into functional, high-quality game prototypes. Led sprint planning, task delegation, and timeline management to ensure on-time delivery across platforms including Samsung Gear VR, Oculus DK2, and CV1.
Education
Degrees, certifications, and relevant coursework
Dun Laoghaire Institute of Art, Design and Technology
Bachelor of Arts, English, Media and Cultural Studies
Studied English, Media and Cultural Studies, focusing on Project Management, Production Management, Qualitative and Quantitative Studies, and Research Skills. Gained foundational knowledge in cultural theory and media analysis.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
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