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@jonjansencampos
Experienced LiveOps Manager driving player engagement in mobile gaming.
As a highly accomplished LiveOps Manager with over 15 years of experience in the mobile gaming industry, I specialize in driving player engagement, retention, and monetization. Currently, I am with TapNation, where I craft and execute data-driven LiveOps strategies that significantly enhance revenue growth and player lifetime value. My journey has allowed me to navigate the entire game development lifecycle, from inception to post-launch operations, collaborating with various companies across different geographical locations.
Throughout my career, I have successfully managed the strategic development and production of numerous mobile games, overseeing projects such as American Sniper and Cornhole League. My expertise extends to producing Android mobile games and managing outsourced assets, ensuring quality control and timely delivery. I am passionate about leveraging data to inform decision-making and continuously improve player experiences, making me a valuable asset in any gaming organization.
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Work history, roles, and key accomplishments
TapNation
Aug 2023 - Present (2 years 3 months)
Managed the strategic development, maintenance, and production of various TapNation games, owning the product roadmap and coordinating with multiple branches. Collaborated with teams to gather product feedback, identify future development opportunities, and align with the company's roadmap.
Playstudios Orion
Jun 2022 - Present (3 years 5 months)
Managed outsourced deliverables and services for Playstudios, participating in the external partners’ evaluation and selection process. Acted as the primary contact point between internal and external teams for outsourced projects.
Common Extract
Feb 2020 - Present (5 years 9 months)
Engaged with gaming studios to promote, discuss, and offer the services and products of Common Extract. Acted as the main contact person for the company during international gaming conventions and events.
Chamoji
Feb 2019 - Present (6 years 9 months)
Managed teams responsible for producing mobile games under Chamoji, the video gaming arm of NSTBG Philippines. Oversaw the art team division, handling the production of various gaming assets including character mockups, 3D models, rigging, and animations.
Taktyl Studios
Oct 2018 - Present (7 years 1 month)
Responsible for planning, executing, and evaluating projects according to predetermined timelines and budgets. Managed project teams, reported to various clients, and ensured quality control throughout the project life cycle.
Virtual Realms
Feb 2018 - Present (7 years 9 months)
Managed a team responsible for launching Heroes Age Online, a localized version of Celtic Heroes, for the Thai market. Oversaw a team conducting pre-production work for a mobile MMORPG based on the Warhammer Fantasy IP.
Gameloft
Aug 2013 - Present (12 years 3 months)
Managed and produced various Android mobile games, ranging from casual card/puzzle to open-world adventure/MMORPG games for multiple platforms. Collaborated with functional departments to plan resource allocation for projects, covering publishing, launching, game evolution, and updates.
Gudang Voucher
Jul 2013 - Present (12 years 4 months)
Served as the main representative and assisted in setting up Gudang Voucher operations in the Philippines. Helped acquire local cybercafes, retail chain stores, and other non-gaming merchants to utilize GV’s services.
IG-Interactive Sdn. Bhd.
May 2012 - Present (13 years 6 months)
Established a division for global operations to handle, maintain, and support games for Facebook after their global launch. Managed the ongoing success and player engagement of these titles.
Corous360
Nov 2011 - Present (14 years)
Assisted in setting up and developing Corous360 Philippines operations by engaging in various business development activities to promote awareness of services. Performed sales activities to close deals with potential partners and customers.
Gameclub.com, Inc.
Jan 2011 - Present (14 years 10 months)
Established a division for global operations to handle, maintain, and support games developed by LivePlex Korea after their global launch. Managed ESRB submissions, ad space purchases, billing options, marketing asset creation, and website launches.
Game Concept Artworks
Sep 2010 - Present (15 years 2 months)
Created character designs and mock-ups of various playable characters to be used for an iPhone game. Contributed to the visual development and artistic direction of the project.
Ndoors Interactive Philippines, Inc.
Jan 2009 - Present (16 years 10 months)
Established a division for global operations to handle, maintain, and support games developed by LivePlex Korea after their global launch. Managed ESRB submissions, ad space purchases, billing options, marketing asset creation, and website launches.
Accenture
Aug 2006 - Present (19 years 3 months)
Maintained the billing systems for the Midwest states (Ohio, Indiana, Wisconsin, Michigan, and Illinois) for a large telecommunications company in the United States. Ensured the smooth operation and reliability of critical financial infrastructure.
Intex Telecom Systems
Nov 2005 - Present (20 years)
Part of an engineering team that handled trunk gateway installation, commissioning, and troubleshooting. Oversaw a team responsible for equipment installation and configuration for an IP TV project.
Degrees, certifications, and relevant coursework
Bachelor of Science in Electronics and Communications Engineering, Electronics and Communications Engineering
Completed a Bachelor of Science in Electronics and Communications Engineering. The curriculum focused on fundamental principles and practical applications in the field.
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