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Yeison Andres Munoz CeronYC
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Yeison Andres Munoz Ceron

@yeisonmunoz

Software Developer focused on Unity gameplay systems and full-stack experiences, turning real-time data into interactive products.

Canada
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What I'm looking for

I’m looking for a role where I can build gameplay programming and systems design in Unity, while also contributing to full-stack development or mobile. I want production work that challenges me, and where I can quickly learn new tech and ship interactive, data-driven features.

I’m a Software Developer with experience building gameplay systems, interactive applications, and full-stack solutions. I have a strong background in Unity (C#), C++ systems programming, and web technologies, with hands-on work on multiplayer prototypes, custom tools, and data-driven applications.

One standout project is a Game Telemetry System integrating Unity WebGL with a React dashboard and Firebase, where I implemented real-time data tracking, visualization, and leaderboard systems. I also developed Monster Route (Unity), contributing core gameplay programming and debugging-building clean gameplay logic and modular systems with enemy AI behavior, VFX triggers, and UI interactions.

Earlier, at KaraOkulta - an Amber Studio, I contributed to a shopping-mall-themed multiplayer island in Roblox Studio, implementing gameplay mechanics and interactive systems using Lua scripting. I’m currently studying Programming for Games, Web & Mobile at Vancouver Film School, and I’m especially interested in gameplay programming, systems design, and full-stack development where I can quickly learn and adapt in production environments.

Experience

Work history, roles, and key accomplishments

KA

Roblox Lua Game Developer

KaraOkulta

May 2024 - Aug 2024 (3 months)

Contributed to a shopping-mall-themed multiplayer island in Roblox Studio by implementing gameplay mechanics and interactive systems using Lua scripting.

Education

Degrees, certifications, and relevant coursework

Vancouver Film School logoVS

Vancouver Film School

Programming for Games, Web & Mobile

2025 -

Activities and societies: Developing multiple projects involving Unity, web technologies, and modern software engineering practices.

Currently studying a programming program focused on games, web, and mobile development, including C++, C#, game engine architecture, and full-stack development.

Universidad Pontificia Bolivariana logoUB

Universidad Pontificia Bolivariana

Digital Entertainment Design Engineering

2021 - 2026

Activities and societies: Coursework included game systems, digital product design, and interactive experience development.

Studied game development and interactive media production, developing multiple academic game projects using Unity and C#.

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