Vahagn HarutyunyanVH
Open to opportunities

Vahagn Harutyunyan

@vahagnharutyunyan

Highly qualified software engineer specializing in game development and VR.

Canada
Message

What I'm looking for

I am looking for opportunities that foster innovation, collaboration, and growth in game development.

I am a highly qualified software engineer with extensive experience in game development, programming, optimization, software design, and architecture. My career has been marked by a commitment to excellence, where I have developed and ported AAA console and mobile games using Unity3D and other game engines. I thrive in collaborative environments, working closely with designers, illustrators, and other developers to create engaging and innovative gaming experiences.

Throughout my career, I have demonstrated exceptional problem-solving skills and a strong aptitude for troubleshooting. I have successfully led teams, coached junior developers, and maintained a 100% job success score as a freelancer. My technical expertise spans various programming languages and software tools, enabling me to adapt quickly to new technologies and methodologies. I am passionate about staying current with industry developments and continuously improving my skills to deliver high-quality products.

Experience

Work history, roles, and key accomplishments

TV
Current

Tech Partner

Transfr VR

Sep 2023 - Present (1 year 10 months)

Developed VR educational applications using Unity3D, collaborating with various stakeholders including vendors, designers, illustrators, and other developers. Provided support to external teams, fixed bugs, and optimized performance while reviewing code.

UP
Current

Freelance Developer

Upwork

Mar 2020 - Present (5 years 4 months)

Collaborated with clients to develop numerous games, writing well-documented, scalable, and reusable code. Achieved a 100% job success score and Top Rated status.

SS

Senior Software Developer

Snowed-In Studios

Mar 2023 - Mar 2024 (1 year)

Developed and ported AAA console and mobile games using Unity3D, collaborating with designers, illustrators, and other developers. Successfully ported the game As Dusk Falls to PS5/PS4 platforms.

PE

Senior Developer

Pearson

Aug 2022 - Mar 2023 (7 months)

Developed a VR application in Unity, implementing cutting-edge technologies such as AI, Avatars, and multiplayer features. Worked remotely through Proxify AG.

MI

Game Developer

Mindojo

Nov 2020 - Aug 2021 (9 months)

Developed gamified language learning applications using Unity3D. Collaborated with designers, illustrators, and other developers to bring these educational tools to life.

D(

Research Engineer

Distributed Human-Machine Systems Laboratory (DHMS)

Sep 2012 - Present (12 years 10 months)

Conducted research as a Research Engineer, focusing on human-robot interactions and related systems. Contributed to academic projects and publications.

Education

Degrees, certifications, and relevant coursework

TA

The State Engineering University of Armenia

Bachelor’s Degree in Engineering, Control and Information in Technical Systems

Grade: Honors Diploma

Graduated with an Honors Diploma from the Department of Cybernetics. Senior project involved the 'Design and Investigation of Robust Servo System: Bilateral Telemanipulation Setup'.

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Vahagn Harutyunyan - Tech Partner - Transfr VR | Himalayas