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Elizabeth Keegan

@profkeeg

Educator and game designer specializing in VR/AR/XR and curriculum leadership.

Denmark
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What I'm looking for

I seek a role where I can lead curriculum and program development in game art/design, mentor faculty and students, and apply XR/Unity expertise within collaborative, community-engaged institutions.

I am an accomplished educator and game designer with over 10 years of experience in higher education, curriculum development, and emerging technology integration. I advanced from adjunct faculty to department chair while building rigorous programs in game art and design.

My technical practice centers on VR/AR/XR design and Unity development, including visual scripting tools, Maya, and Adobe Creative Suite; I have led production, prototyping, and interdisciplinary projects while mentoring students and faculty.

I have a strong track record of creating game-based learning programs, community partnerships, and assessment frameworks that increased program visibility and student engagement, and I maintain active involvement in professional game development communities.

Experience

Work history, roles, and key accomplishments

NC

Studio Lab Coordinator

Notre Dame College

Jul 2015 - May 2017 (1 year 10 months)

Coordinated studio lab operations and adjunct instruction for game design, managed events and department finances, and developed web standards for archiving student work.

TA

Video Game Design Teacher

The Cleveland High School for Digital Arts

Jul 2014 - Jun 2015 (11 months)

Taught game design aligned to common core and technology standards, guided diverse student teams on major projects, and collaborated on school-wide activities integrating 21st-century technologies.

Education

Degrees, certifications, and relevant coursework

University of California, Berkeley logoUB

University of California, Berkeley

Master of Fine Arts, Art Practice

2012 - 2014

Activities and societies: MFA Thesis Show at Berkeley Art Museum; Worth Ryder Gallery exhibition; lead game design project for campus-wide web game (Turing Test Tournament).

Completed a Master of Fine Arts in the Department of Art Practice with a focus on digital and game-related art practices, culminating in an MFA thesis exhibition.

Cleveland Institute of Art logoCA

Cleveland Institute of Art

Bachelor of Fine Arts, Digital Arts: Game Design

2007 - 2011

Activities and societies: T.I.M.E Student Exhibition; Reinberg Gallery exhibition; guest speaker for Time Warner Cable STEM Event.

Earned a Bachelor of Fine Arts in TIME - Digital Arts with an emphasis in Game Design and participated in student exhibitions and industry outreach events.

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