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Jermaine WilliamsJW
Looking for a job

Jermaine Williams

@jermainewilliams

I build full-stack applications and game development pipelines that improve user experiences and production workflows.

Canada
Message

What I'm looking for

I'm looking for challenging new projects where I can build applications, apply new skills, collaborate with a team, and share my development experience to create a better future.

I build full-stack lifestyle applications from concept through release, using Kotlin, SQL, AI-driven workflows, and Git to accelerate development while maintaining high code quality.

At Sinking Ship Entertainment, I developed interactive mobile and web games for young audiences, led project timelines and team dynamics, and improved artist workflows through pipeline and animation-process solutions. I also helped build a USD-based Linux pipeline and infrastructure for data exchange between Windows and Linux workstations.

I enjoy taking on new projects, learning new skills, and sharing what I’ve learned through mentoring. As a programming tutor, I turn complex coding concepts into hands-on lessons that help students build confidence and solve problems creatively.

Experience

Work history, roles, and key accomplishments

SE
Current

Programming Tutor

School Is Easy

Feb 2026 - Present (8 months)

Simplified complex coding concepts into engaging, manageable lessons tailored to each student's pace and interests. Created hands-on projects and homework to make learning interactive and fun, while mentoring aspiring young developers.

SE
Current

Developer

Self

Jan 2024 - Present (2 years 9 months)

Architected and deployed full-stack lifestyle applications using Kotlin and SQL, managing the entire lifecycle from concept to release. Integrated AI-driven workflows to accelerate production timelines and maintained robust version control through consistent Git usage.

LI

Co-Founder/Developer

Lone Wolf Pack Interactive

Jun 2012 - Jun 2014 (2 years)

Engineered innovative mobile applications to enhance user experience. Oversaw daily operational activities to ensure efficiency and productivity.

ME

Game Developer/Junior Technical Director

March Entertainment

Jan 2011 - Apr 2012 (1 year 3 months)

Developed and optimized UX frameworks for mobile applications, ensuring intuitive navigation and engagement. Created launch page websites and a user-friendly database for animations, streamlining sharing between artists and projects.

Education

Degrees, certifications, and relevant coursework

Yorkville University logoYU

Yorkville University

Bachelor's in Creative Arts, Creative Arts

Pursued a Bachelor's degree in Creative Arts, focusing on creative and technical skills.

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