Previously I’ve led development teams for Pluto TV, Sony, BeyondTrust, and Sesame Workshop, serving as the primary technical contact for each client. On Pluto TV’s connected-TV apps, I led a distributed team of four through two re-platformings and helped move the work from maintenance into feature delivery.
I also built Origin Project, a Rust game server with a CMS that updates content and configuration live without a restart. I maintain the Web Client open-source project, which was adopted by a separate community game server as well as Origin Project.

