I developed a 10-level 2D puzzle game in Unity and C# for GMTK Game Jam 2025, serving as the sole programmer on a three-person team. I engineered a loop-based state system that turns previous player states into obstacles and coordinated development with Git.
I also built AI Homework Helper, a cross-platform C#/.NET MAUI application that uses the Google Gemini API to process homework questions submitted as text or images. It generates both guided, step-by-step solutions and concise final answers.
As a Tech Coach Buddy at Civic Centre Resource Library, I taught Scratch, animation, and introductory programming, and supported VEX IQ and LEGO robotics activities.
At Camp Robinhood, I worked as a Senior Cabin Counselor, coordinating daily activities for up to 12 campers and guiding two junior counselors. Earlier camp roles included leading activities, supporting camper safety, and resolving conflicts.

