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Jared TherriaultJT
Open to opportunities

Jared Therriault

@jaredtherriault

Tools Engineer building Unreal Engine pipelines and visualization workflows with C++, Python, and practical production tooling.

United States
Message

What I'm looking for

I’m looking to build and maintain production-focused Unreal tooling—pipelines, visualization features, and engine/virtual production systems—where I can ship practical workflows and keep projects moving from tools to runtime.

I’ve worked across Unreal visualization and engine development—contracting as an Unreal Visualization Engineer at the University of California, Santa Cruz, and a Graphics Engineer at Nighthawk Flight Systems, Inc.

Most recently, I supported engine development and virtual production at GeoTech BV, working on level snapshots, console variables UI, nDisplay, and the Light Mixer. Earlier, I led technical efforts at Testlio as a Technical Lead.

Experience

Work history, roles, and key accomplishments

GeoTech BV logoGB

Unreal Engine / C++ Developer

Oct 2020 - Feb 2025 (4 years 4 months)

Engine Development & Virtual Production - Level Snapshots, Console Variables UI, nDisplay, Light Mixer

Education

Degrees, certifications, and relevant coursework

University of California, Santa Cruz logoUC

University of California, Santa Cruz

Bachelor of Science, Computer Science

Studied at the University of California, Santa Cruz.

Tech stack

Software and tools used professionally

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