
V Knai
@vknai
XR engineer at Meta Reality Labs building prototypes on unreleased hardware, including F8 2019 full-body tracking.
What I'm looking for
At Meta Reality Labs, I design and build Unity XR prototypes on unreleased hardware, integrating new sensors and camera systems. I also built reusable depth-sensing and camera diagnostic tools adopted by six other hardware and research teams.
At Facebook Reality Labs, I built the prototype and demo work behind the markerless full-body tracking research presented at F8 2019. At Accenture, I built VR medical training simulations deployed at four client facilities and used by more than 200 healthcare staff.
I’ve shipped VR, AR and MR experiences, games and apps to Steam, Viveport, the App Store, Google Play and Amazon. On my Cartwrite project, I built a Unity editor toolkit that exports games for Nintendo 64 hardware and emulators.
Experience
Work history, roles, and key accomplishments
Design and build XR product prototypes in Unity on unreleased hardware, integrating new sensors and camera systems. Built reusable diagnostic tooling adopted by 6 teams and co-inventor on a published Meta patent application.
Built and deployed VR medical training simulations into production at 4 client facilities, used by 200+ healthcare staff. Delivered DaVita's VR training simulation for dialysis-machine setup in 12 weeks.
Built 0-to-1 working prototypes of early Oculus/Facebook R&D technology on unreleased hardware. Produced the demo behind the markerless full-body tracking research presented at F8 2019.
Lead Developer
Aatma Studio / Paperkyte
Apr 2014 - Dec 2017 (3 years 8 months)
Lead Unity developer on Avegant's light field AR display demo at CES 2017. Built interactive exhibits for the Monterey Bay Aquarium and shipped multiple games to App Store, Google Play, and Amazon.
Education
Degrees, certifications, and relevant coursework
Academy of Art University
Bachelor of Fine Arts, Game Design
2009 - 2014
Earned a Bachelor of Fine Arts in Game Design from the Academy of Art University in San Francisco, CA.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Social media
Job categories
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