Spencer Bentley
@spencerbentley
Highly motivated software engineer with strong communication skills.
What I'm looking for
I am a dedicated software engineer with a passion for creating dynamic solutions in the field of simulation and virtual reality. Currently, I work as a Unity Developer at ForgeFX Simulations, where I have successfully developed simulations for various platforms, including Windows, Oculus VR, and Microsoft Hololens. My role involves collaborating with cross-functional teams and managing projects to ensure successful product implementation. I take pride in conducting rigorous testing and maintaining clear communication with external clients to drive project success.
In addition to my work at ForgeFX, I serve as an Adjunct Professor at Embry Riddle Aeronautical University, where I have developed a comprehensive curriculum for a Virtual Reality Unity class. My teaching approach emphasizes engaging students through various discussion methods and hands-on projects, catering to different learning styles. I also instruct high school students during summer sessions, helping them build foundational skills in coding, animation, and level design using Unity.
Experience
Work history, roles, and key accomplishments
Adjunct Professor, VR/AR Unity
Embry Riddle Aeronautical University
Jan 2024 - Present (1 year 6 months)
I developed a VR Unity curriculum and instructed college students on project development in Unity for VR and AR applications, utilizing various teaching methods to engage diverse learning styles.
Unity Developer
ForgeFX Simulations
Aug 2021 - Present (3 years 11 months)
As a Unity Developer, I developed simulations for various platforms including Windows and Oculus VR. I collaborated with cross-functional teams and managed project implementations while ensuring rigorous testing and client communication.
Unity Instructor - High School Summer Sessions
Embry Riddle Aeronautical University
Jun 2023 - May 2024 (11 months)
I taught high school students game development using Unity, creating a curriculum focused on coding, animation, and level design to enhance their skills.
Education
Degrees, certifications, and relevant coursework
Embry Riddle Aeronautical University
Bachelor's Degree, Simulation Science, Games and Animation
2017 - 2021
Completed a Bachelor's Degree in Simulation Science, Games and Animation, focusing on the development of simulations and games using various technologies.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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