
Lucas Rumney
@lucasrumney
I build XR interactions, automated testing systems, and technical demos for complex products.
What I'm looking for
I've built XR interactions, automated test systems, and technical demos across Microsoft, Meta Reality Labs, Apple, Hololight, Croquet, and Cisco.
At Meta Reality Labs, I co-designed and implemented near-field and distance-grabbing systems for Horizon Worlds, built dynamic player scaling, and owned automation for hundreds of Quest, Quest Pro, and Ray-Ban Stories devices.
At Apple’s Technology Development Group, I developed mission-critical automation validating Measure accuracy across iOS devices and helped standardize XR accuracy verification for ARKit, Reality Composer, ARQuickLook, and RealityKit teams.
I’ve also led North American technical sales for enterprise XR streaming at Hololight, built Unity-to-JavaScript messaging infrastructure at Croquet, and automated game performance testing and interactive dashboards at Microsoft.
Experience
Work history, roles, and key accomplishments
Automated game performance testing on unreleased and competitor silicon to support public marketing claims. Coordinated several teams and visualized power, performance, and time-to-launch measurements on custom interactive dashboards.
Technical Sales Engineer
Hololight
Feb 2025 - Dec 2025 (10 months)
Owned technical sales interactions for the entire North American business, including onsite travel to support large clients. Developed XR applications and demo flows to show executives the value of XR streaming and channeled customer feedback to developers and product managers.
Developer Advocate
Croquet
Jan 2023 - Oct 2023 (9 months)
Created a redistributable, versioned, fully documented messaging bridge between Unity C# and Croquet JS. Wrote prototypes and example projects, led the project team, organized playtesting and community support, and provided direct studio and B2B support.
Co-designed, implemented, and maintained near-field and distance-grabbing systems for Horizon Worlds. Owned the automation lab for hundreds of Quest devices and developed interactive diagnostic and remote host management tools.
Designed, developed, and maintained an automated system to verify the accuracy of the Measure iOS app on all supported devices. Created a standardized approach to XR accuracy verification and contributed UI improvements and bug fixes to the Measure App.
Produced an object-oriented approach to automated verification for the ASR9k Data Center Switch Group. Created internal virtual reality prototypes to visualize live network attack data.
Education
Degrees, certifications, and relevant coursework
North Carolina State University
Bachelor of Science, Computer Engineering
2013 - 2017
Bachelor of Science in Computer Engineering from North Carolina State University, completed in 2017.
Availability
Location
Authorized to work in
Website
lucasrumney.comSalary expectations
Social media
Job categories
Skills
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