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Isshan MarwahIM
Looking for a job

Isshan Marwah

@isshanmarwah

Technical Artist at Lakshya Digital who developed UE5 PCG tools and an FPS prototype; seeking technical art internships.

Canada
Message

What I'm looking for

I'm seeking Technical Artist or Technical Game Development internship opportunities.

At Lakshya Digital, I independently developed an Unreal Engine 5 FPS prototype in C++ and Blueprints, including movement, weapon systems, and combat feedback. I also developed enemy AI with Behavior Trees and EQS for detection, cover, and combat behavior.

I built a configurable PCG ecosystem generator with artist-facing controls for terrain filtering, mesh variation, Landscape masks, and spline exclusions, and created Unreal Editor utilities for asset cleanup. My work has also included a Unity game project, Vector of Fear, which received Ubisoft's Best Choice recognition and was showcased at Level Up.

Experience

Work history, roles, and key accomplishments

LD

Game Art Intern - Unreal Engine / Technical Art

Lakshya Digital

May 2026 - Aug 2026 (3 months)

Developed an Unreal Engine 5 FPS prototype in C++ and Blueprints with movement, combat, and AI systems. Built a configurable PCG ecosystem generator and Unreal Editor tools for asset management.

Unreal Engine 5C++Blue Print
PCG
Behavior Trees
EQS (Environment Query System)
Editor Utility Widgets
Editor Modules
Git

Education

Degrees, certifications, and relevant coursework

Ontario Tech University logoOU

Ontario Tech University

Bachelor of Information Technology, Game Development and Interactive Media

2024 -

Grade: 3.86 GPA

Pursuing a Bachelor of Information Technology in Game Development and Interactive Media, focusing on game programming, 3D art, animation, interactive systems, and real-time engine integration.

MI

MAAC India

Training, 3D Art and Animation

Completed training in Autodesk 3ds Max, Photoshop, Premiere Pro, and After Effects, covering 3D modeling, UVs, texturing, rendering, motion graphics, and video editing.

Tech stack

Software and tools used professionally

Availability

Looking for a job

Location

Canada

Authorized to work in

Salary expectations

40k+ CAD

Skills

Technical Art
Unreal Engine 5
Procedural Content Generation
C++Blue Print
Unreal Editor Tools
Editor Utility Widgets
Editor Modules
Behavior Trees
EQS (Environment Query System)
Game AI
FPS Gameplay Systems
3D ModelingGame Asset Creation
Procedural Ecosystem Generation

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