Francisco CastilloFC
Open to opportunities

Francisco Castillo

@franciscocastillo1

Technical Artist specializing in real-time content creation and optimization.

Canada

What I'm looking for

I am looking for opportunities that allow me to innovate in real-time graphics and collaborate with creative teams.

As a passionate Technical Artist, I have cultivated a strong expertise in real-time content creation, particularly within the realms of video game development. My journey began with a Bachelor's Degree in Digital Art, which laid the foundation for my technical skills and artistic vision. Currently, I am pursuing a Master’s Degree in Video Game Development, further enhancing my knowledge and capabilities in this dynamic field.

Throughout my career, I have had the privilege of working with renowned companies such as Behaviour Interactive and AMBER STUDIOS, where I focused on optimizing graphics performance and developing tools for 3D artists. My experience includes creating shaders, implementing production strategies, and ensuring high-quality visual experiences in both mobile and PC/console environments. I thrive on challenges and am dedicated to pushing the boundaries of what is possible in real-time graphics.

Experience

Work history, roles, and key accomplishments

BI
Current

Technical Artist

Behaviour Interactive

Nov 2022 - Present (2 years 7 months)

Developed shaders, implemented tools, and performed graphics profiling for AAA video games on PC/Console. Focused on production strategies for optimized manpower use with attention to performance versus high-end visuals in UE5.

AS

Technical Artist

Amber Studios

Feb 2022 - Present (3 years 4 months)

Created procedurally generated content and automation tools for 3D artists. Developed shaders, performed graphics profiling, and implemented production strategies for optimized and performant mobile experiences.

VC

Technical Artist

VirtualWaveControl S.A. de C.V.

Jun 2020 - Present (5 years)

Developed tools for 3D content creators and managed profiling and production strategies. Ensured applications provided a performant experience for end-users.

Education

Degrees, certifications, and relevant coursework

UNIAT logoUN

UNIAT

Bachelor's Degree, Digital Art

Completed a Bachelor's Degree in Digital Art, specializing in real-time content creation. Gained expertise in artistic principles and technical skills essential for interactive media development.

UNIAT logoUN

UNIAT

Master’s Degree, Video Game Development

Pursued a Master's Degree in Video Game Development, focusing on advanced concepts and practices in game design and production. Developed specialized skills relevant to the modern gaming industry.

Tech stack

Software and tools used professionally

Availability

Open to opportunities

Location

Canada

Authorized to work in

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Francisco Castillo - Technical Artist - Behaviour Interactive | Himalayas