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Varun Khatri

@varunkhatri

Unity developer specializing in mobile and VR with 9+ years optimizing performance and creating standout VFX.

Canada
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What I'm looking for

I seek roles where I can lead tech-art and performance work on mobile/VR titles, build modular systems, and collaborate cross-functionally to ship high-quality player experiences.

I am a Unity developer with over nine years of experience focused on mobile and VR game development, performance optimization, and tech art. I've contributed to live-service mobile games with over 100 million downloads and built core systems for ambitious VR projects.

My work spans feature development, procedural systems, custom editor tools, and shader/VFX creation using Shader Graph, VFX Graph, and shader programming; I also implemented DOTS-based gameplay systems and FMOD-integrated audio and UI solutions. At studios I improved visual fidelity and runtime performance across mobile and VR platforms, and led tech-art initiatives for immersive experiences.

I collaborate closely with multidisciplinary teams — including neuroscientists and analysts for neurofeedback games — to translate data into engaging mechanics, and I prioritize modular, maintainable systems that accelerate team productivity and enhance player experience.

Experience

Work history, roles, and key accomplishments

RI

Unity Developer

Retinad Reality Inc

Feb 2022 - Sep 2025 (3 years 7 months)

Led tech art and performance engineering for VR projects, building VFX and shader systems and implementing performance-critical gameplay systems using Unity DOTS to ensure smooth VR performance.

NM

Game Developer

Nextwave Multimedia

Aug 2016 - Nov 2021 (5 years 3 months)

Developed and implemented gameplay features and core systems for mobile games, authored procedural world generation and custom editor tools, and optimized mobile shaders for titles including the World Cricket Championship franchise (100M+ downloads).

QN

Game Programmer

Qneuro

Jan 2016 - Jul 2016 (6 months)

Developed educational mini-games integrating real-time EEG headset data, implemented low-latency data pipelines between Unity and neuroheadset APIs, and collaborated with neuroscientists to convert cognitive metrics into gameplay mechanics.

Education

Degrees, certifications, and relevant coursework

UW

University of Wales

Bachelor of Arts, Digital Media (Game Development)

2011 - 2014

Completed a B.A. in Digital Media with a focus on game development between 2011 and 2014.

Tech stack

Software and tools used professionally

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Varun Khatri - Unity Developer - Retinad Reality Inc | Himalayas