At Massive Studios, I manage game development planning, roadmaps, and releases, working with department heads and development teams to deliver against agreed timelines and release objectives. I manage execution across more than 25 games, with more than 20 already released.
At Deloitte, I managed ServiceNow Vulnerability Response implementation in an agile environment, including integrations with third-party scanners and vulnerability workflows. I also managed the financial and resource aspects of the implementation.
At Oracle Retail Consulting, I owned delivery of bespoke solutions including ORC Supplier Portal and Smart Item Hub, covering requirements analysis, solution design, and quality assurance. I also worked on Oracle Retail applications and a Java application over a distributed in-memory database during a University of Minho research grant.

