Erika Hoffman
@erikahoffman
CFX artist with 10+ years delivering accurate simulations and leading shot finaling workflows.
What I'm looking for
I’m a detail-focused CFX professional with 10+ years working in fast-paced, deadline-driven environments where accuracy and organization are non-negotiable. I manage complex workflows, maintain meticulous records (including shot logs, simulation deliverables, and version histories), and coordinate across teams—often across multiple productions at once.
I’ve delivered cloth and hair simulation work for high-profile animated series, and I’m comfortable learning new tools and protocols mid-project (including Unreal Engine 5, Blender, Side FX Houdini, and Autodesk Maya). I’ve also trained and onboarded new team members, led quality-checking, and assigned tasks—so I can both raise the bar technically and support the people around me.
Experience
Work history, roles, and key accomplishments
CFX Artist
Sinking Ship Entertainment
Aug 2021 - Jun 2024 (2 years 10 months)
Worked across multiple productions simultaneously, coordinating simulation deliverables and maintaining detailed shot logs. Trained on Unreal Engine 5 during production, including AppleTV’s Emmy Award-winning “Jane: Season 1 & 2.”
CFX Artist
Tangent Animation
Jan 2020 - Jan 2021 (1 year)
Handled cloth and hair simulation for the Netflix series “Maya and the Three.” Learned Blender and SideFX Houdini during production to deliver simulation work despite having no prior experience.
Shot Finaling Lead & CFX Artist
Snowball Studios
Jan 2019 - Jan 2020 (1 year)
Started on the shot finaling team and was promoted to lead during the project. Assigned tasks, quality-checked team output, and trained new hires—including those unfamiliar with the software.
CFX Artist
GRID Animation
Jan 2014 - Present (12 years 5 months)
Performed simulation work on feature film productions including “Asterix et Obelix” and “Domaine Des Dieux.” Delivered simulation outputs for a fast-moving, deadline-driven feature workflow with strong record-keeping.
CFX Artist
Walking the Dog
Jan 2013 - Present (13 years 5 months)
Worked on the Oscar-nominated animated feature “Jack et la mécanique du coeur.” Helped onboard new hires unfamiliar with Autodesk Maya and supported production simulations.
Education
Degrees, certifications, and relevant coursework
MTM College of Animation, Art & Design
Diploma, Concept Art
2014 - 2018
Completed a Concept Art Diploma program from MTM College of Animation, Art & Design between 2014 and 2018.
Jönköping University
Diploma, 3D Visualization
2009 - 2011
Completed a 3D Visualization Diploma program at Jönköping University in Sweden from 2009 to 2011.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
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