kevin ketfi
@ketfikevin
Creative 3D Art Director and Senior Environment Artist with 11 years experience.
What I'm looking for
I’m a Senior 3D Artist & Art Director with over 11 years of experience creating visually impactful and optimized lighting for real-time projects across console, mobile, and VR platforms.
I’ve led lighting design and integration on several well-known titles including:
🎮 “The Smurfs: Dreams”, crafted stylized and performant lighting optimized for Nintendo Switch
🕹️ “Firefly VR” and “Horizon Worlds”, handled volumetric and atmospheric lighting for immersive social VR experiences
🏗️ “LEGO x Fortnite” and “Lords Mobile”, implemented modular, optimized lighting for gameplay clarity and stylized readability
🎯 Fortnite UGC Maps, balanced lighting and performance for action, puzzle, and XP-focused gameplay with real-time constraints
Experience
Work history, roles, and key accomplishments
Senior 3D Environment Artist
Seedify
Jan 2024 - Present (1 year 7 months)
Improved pipelines and tools, implementing trim sheets and scripting solutions. Created and optimized high-fidelity environments, specializing in lighting in Unreal Engine and organic modeling in ZBrush.
Art Director 3D
Beyond Creative
Mar 2022 - Mar 2024 (2 years)
Led a team of 30 artists and developers for high-level visual narratives on EUFN. Developed an Art Bible system and pipeline workflows, ensuring consistent art style and efficient production.
Freelance 3D Environment / Lighting Artist
Various Clients
Jan 2021 - Mar 2024 (3 years 2 months)
Contributed to high-profile projects involving 3D modeling, texturing, lighting, and asset optimization for games like Smurf Dreams and Lego & Fortnite.
Lead 3D Artist | VR/AR
Archiact
Mar 2021 - Aug 2022 (1 year 5 months)
Led 18 artists to create high-quality VR/AR assets, developed pipeline documentation, and resolved technical issues related to PBR texturing and lighting.
Senior 3D Environment Artist
IGG AAA Studio
Sep 2020 - Aug 2021 (11 months)
Led 11 junior artists, designed fantasy environments, and specialized in surfacing, real-time lighting, and PBR materials, integrating assets into UE5.
Art Director 3D
SmartPixel
May 2018 - Aug 2020 (2 years 3 months)
Led 25 artists in creating photo-realistic architectural renders, improved pipeline workflows, and developed real-time rendering with HDR lighting in Unity.
Lead 3D Artist | VR/AR
Mindmaze
Oct 2013 - Mar 2018 (4 years 5 months)
Led a team of 21 to create immersive VR/AR assets, developed pipeline documentation, and specialized in ZBrush sculpting and detailed environment assets.
Education
Degrees, certifications, and relevant coursework
Master Classe Online
Master 1, Game Art
2013 - 2014
Pursued a Master 1 in Game Art, enhancing skills in game design and 3D asset creation.
Haute Ecole d’Albert Jacquard
Bachelor, 3D Art Animation
2010 - 2013
Completed a Bachelor in 3D Art Animation, focusing on various aspects of 3D art creation including modeling, texturing, and lighting.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
ketfikevin.comPortfolio
ketfikevin.comSocial media
Job categories
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