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kevin ketfiKK
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kevin ketfi

@ketfikevin

Creative 3D Art Director and Senior Environment Artist with 11 years experience.

Canada
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What I'm looking for

I am looking for a role in a creative studio that values innovation and collaboration.

I’m a Senior 3D Artist & Art Director with over 11 years of experience creating visually impactful and optimized lighting for real-time projects across console, mobile, and VR platforms.

I’ve led lighting design and integration on several well-known titles including:

🎮 “The Smurfs: Dreams”, crafted stylized and performant lighting optimized for Nintendo Switch

🕹️ “Firefly VR” and “Horizon Worlds”, handled volumetric and atmospheric lighting for immersive social VR experiences

🏗️ “LEGO x Fortnite” and “Lords Mobile”, implemented modular, optimized lighting for gameplay clarity and stylized readability

🎯 Fortnite UGC Maps, balanced lighting and performance for action, puzzle, and XP-focused gameplay with real-time constraints

Experience

Work history, roles, and key accomplishments

SE
Current

Senior 3D Environment Artist

Seedify

Jan 2024 - Present (2 years 5 months)

Improved pipelines and tools, implementing trim sheets and scripting solutions. Created and optimized high-fidelity environments, specializing in lighting in Unreal Engine and organic modeling in ZBrush.

BC

Art Director 3D

Beyond Creative

Mar 2022 - Mar 2024 (2 years)

Led a team of 30 artists and developers for high-level visual narratives on EUFN. Developed an Art Bible system and pipeline workflows, ensuring consistent art style and efficient production.

VC

Freelance 3D Environment / Lighting Artist

Various Clients

Jan 2021 - Mar 2024 (3 years 2 months)

Contributed to high-profile projects involving 3D modeling, texturing, lighting, and asset optimization for games like Smurf Dreams and Lego & Fortnite.

AR

Lead 3D Artist | VR/AR

Archiact

Mar 2021 - Aug 2022 (1 year 5 months)

Led 18 artists to create high-quality VR/AR assets, developed pipeline documentation, and resolved technical issues related to PBR texturing and lighting.

IS

Senior 3D Environment Artist

IGG AAA Studio

Sep 2020 - Aug 2021 (11 months)

Led 11 junior artists, designed fantasy environments, and specialized in surfacing, real-time lighting, and PBR materials, integrating assets into UE5.

SM

Art Director 3D

SmartPixel

May 2018 - Aug 2020 (2 years 3 months)

Led 25 artists in creating photo-realistic architectural renders, improved pipeline workflows, and developed real-time rendering with HDR lighting in Unity.

MI

Lead 3D Artist | VR/AR

Mindmaze

Oct 2013 - Mar 2018 (4 years 5 months)

Led a team of 21 to create immersive VR/AR assets, developed pipeline documentation, and specialized in ZBrush sculpting and detailed environment assets.

Education

Degrees, certifications, and relevant coursework

MO

Master Classe Online

Master 1, Game Art

2013 - 2014

Pursued a Master 1 in Game Art, enhancing skills in game design and 3D asset creation.

HJ

Haute Ecole d’Albert Jacquard

Bachelor, 3D Art Animation

2010 - 2013

Completed a Bachelor in 3D Art Animation, focusing on various aspects of 3D art creation including modeling, texturing, and lighting.

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