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Colin RayneCR
Looking for a job

Colin Rayne

@colinrayne

I design game levels and gameplay systems grounded in player experience and cross-team collaboration.

United States
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What I'm looking for

I'm looking to create interactive game experiences where I can shape level flow, gameplay systems, and player-facing content while collaborating closely with art, narrative, and development teams.

I'm currently shaping an upcoming title at Clever Ghoul Studio, where I design level concepts, gameplay mechanics, asset sketches, and documentation that guide player flow and production priorities.

I work closely with Art and Narrative teams to connect asset needs and story beats with level pacing, structure, and the overall player experience.

Before level design, I supported Fortnite live services at Epic Games, testing commerce, cosmetics, interactive tools, backend asset management, and LLM features across console, mobile, and PC. I created testing standards, onboarding documentation, and component dashboards while contributing recommendations for AI-led QA automation.

My earlier QA work at The Walt Disney Company and Konami covered web, mobile, console, backend applications, automation test cases, deployments, regression testing, and bug tracking. I also bring a long-running practice as a Dungeon Master and community event organizer, using communication, creative problem-solving, and time management to lead recurring team-based events.

Experience

Work history, roles, and key accomplishments

The Walt Disney Company logoTC

QA Tester

The Walt Disney Company

Nov 2013 - Jun 2015 (1 year 7 months)

Worked as a Web Quality Assurance Tester and Mobile Quality Assurance Tester, testing back-end applications, web analytics, and mobile apps for Disney and Star Wars websites. Created test cases and reported bugs.

Education

Degrees, certifications, and relevant coursework

University of Advancing Technology logoUT

University of Advancing Technology

Game Design

2008 - 2011

Studied Game Design at the University of Advancing Technology from 2008 to 2011.

WC

Westwood College

Game Programming and Design

2006 - 2008

Studied Game Programming and Design at Westwood College from 2006 to 2008.

AI

Art Institute

Game Art and Design

2004 - 2005

Studied Game Art and Design at the Art Institute from 2004 to 2005.

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