At Meta via QualiTest Group, I tested Meta Quest VR hardware and software across OS and firmware releases. I authored and executed black box test cases, and used ADB to install apps, deploy operating systems, and monitor device logs.
I drafted Python scripts to pre-sign and format privately hosted AWS app download links, saving the QA team two days of manual effort per cycle. I also used proprietary AI and LLM-based QA tools for test generation and requirements analysis.
At Glu Mobile, I scaled the QA organization for Disney Sorcerer's Arena from one to 14 across three offices and two offshore groups. I built onboarding materials and coached QA leads.
At PonoMusic, I optimized QA strategy for the PonoPlayer, achieving a defect rate below 0.1%. More recently, I completed an AI Vibe Coding Bootcamp, building full-stack applications including an AI portfolio hosting site.

