At Hidden Path Entertainment, I conducted multiplayer QA from prototype through launch on Brass Tactics and Raccoon Lagoon, serving as Co-Lead QA. I also tested an unreleased Dungeons & Dragons open-world RPG from prototype through pre-production.
I led engine migration and upgrade testing, including Unreal Engine 4 to Unreal Engine 5 transitions, and served as Lead QA for gameplay features and internal tools. I developed and executed recurring test documentation, including BVTs, focused testing, ad-hoc testing, and smoke tests.
Across QA roles at Microsoft Surface, XBOX, Amazon.com, Wizards of the Coast, and Warner Bros Games, I worked on hardware, service, device, and game testing. I’m currently a Front Desk Host at Crossover Health, where I assist patients and providers and lead an automation drive for unpaid balance messaging.

