Bernardo Lucena
@bernardolucena
I design puzzle and platformer games, turning specifications into playable prototypes and shipped console experiences.
What I'm looking for
I've shipped 36 console titles across Nintendo Switch, PlayStation, and Xbox, with a focus on puzzle and platformer level design.
At Afil Games, I turn design specifications into playable GameMaker prototypes, build mechanics and level progression, and tune difficulty through playtests and QA feedback. I also support onboarding, tutorials, HUD, and UI flows to improve clarity and usability.
I write and maintain design documentation including specifications, GDD sections, and feature notes, while collaborating with cross-functional teams to align scope, requirements, and quality.
My background also includes iOS development at Apple Developer Academy Italy, where I worked with prototyping, Git, and UI design. I work best with distributed teams that need ideas tested quickly and delivered within realistic production constraints.
Experience
Work history, roles, and key accomplishments
Implement and iterate gameplay features in playable GameMaker prototypes.
Design level progression and tune difficulty through playtests and QA feedback.
Support UI/HUD and onboarding/tutorial flows (clarity + usability).
Write and maintain design documentation (specs, GDD sections, feature notes).
Collaborate with cross-functional teams to align scope, requirements, and quality.
Contribute t
Worked as Master Student at UNIVERSAL ARTS SCHOOL.
Worked as iOS Developer at Apple Developer Academy | Italy.
Worked as Master student at Apple Developer Academy | Italy.
EAQ
Worked as Estagiário de RF at Vivo.
Education
Degrees, certifications, and relevant coursework
Universal Arts School
Master's degree, Game Design
2019 - 2023
Apple Developer Academy Naples
Master Class, App development
2017 - 2019
IESB
Bachelor of Engineering (B.Eng.), Electrical and Electronics Engineering
2007 - 2012
IESB
Bachelor of Engineering, Electrical and Electronics Engineering
2007 - 2012
Earned a Bachelor of Engineering in Electrical and Electronics Engineering, building a strong technical foundation.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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