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Bernardo LucenaBL
Open to opportunities

Bernardo Lucena

@bernardolucena

I design puzzle and platformer games, turning specifications into playable prototypes and shipped console experiences.

Brazil
Message

What I'm looking for

I'm looking for remote full-time or contract Game Designer, Level Designer, Systems Designer, or Content Designer opportunities with international teams and Americas-friendly working hours.

I've shipped 36 console titles across Nintendo Switch, PlayStation, and Xbox, with a focus on puzzle and platformer level design.

At Afil Games, I turn design specifications into playable GameMaker prototypes, build mechanics and level progression, and tune difficulty through playtests and QA feedback. I also support onboarding, tutorials, HUD, and UI flows to improve clarity and usability.

I write and maintain design documentation including specifications, GDD sections, and feature notes, while collaborating with cross-functional teams to align scope, requirements, and quality.

My background also includes iOS development at Apple Developer Academy Italy, where I worked with prototyping, Git, and UI design. I work best with distributed teams that need ideas tested quickly and delivered within realistic production constraints.

Experience

Work history, roles, and key accomplishments

Afil Games logoAG
Current

Game Designer

Sep 2024 - Present (1 year 11 months)

Implement and iterate gameplay features in playable GameMaker prototypes.

Design level progression and tune difficulty through playtests and QA feedback.

Support UI/HUD and onboarding/tutorial flows (clarity + usability).

Write and maintain design documentation (specs, GDD sections, feature notes).

Collaborate with cross-functional teams to align scope, requirements, and quality.

Contribute t

PwC Brasil logoPB

Consultant

Jun 2013 - Jun 2014 (1 year)

EAQ

Vivo logoVI

Estagiário de RF

Dec 2010 - Jun 2012 (1 year 6 months)

Worked as Estagiário de RF at Vivo.

Education

Degrees, certifications, and relevant coursework

US

Universal Arts School

Master's degree, Game Design

2019 - 2023

AN

Apple Developer Academy Naples

Master Class, App development

2017 - 2019

IE

IESB

Bachelor of Engineering (B.Eng.), Electrical and Electronics Engineering

2007 - 2012

IE

IESB

Bachelor of Engineering, Electrical and Electronics Engineering

2007 - 2012

Earned a Bachelor of Engineering in Electrical and Electronics Engineering, building a strong technical foundation.

Tech stack

Software and tools used professionally

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