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Amadeu TerceiroAT
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Amadeu Terceiro

@amadeuterceiro

Technical Game Designer at Rede De Educação, creating serious games and interactive health simulations with Unreal Engine and Unity.

Brazil
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What I'm looking for

I’m seeking Game Designer opportunities focused on gameplay, level design, and implementation within the game engine.

At Rede De Educação, I lead serious game and interactive simulation projects focused on health prevention, medical protocols, and digital education. I coordinate project planning and delivery while shaping interactive experiences and game systems.

At ReVirtua, I worked on a complete level for NReg, a virtual reality training simulator. I designed and implemented interaction and movement mechanics, including climbing, ladder placement, and custom teleportation, using C++ and Blueprints.

At Main Leaf Games, I created and implemented core gameplay mechanics for Socket, including its shared, failing-battery system, and led level and mission design for Current City. I also contributed gameplay systems to xSPECTAR, including a racing system and dynamic lap and checkpoint tracking.

At PiniOn, I led the app gamification project and developed text-based RPGs and interactive narrative concepts. I’m currently seeking Game Designer opportunities focused on gameplay, level design, and implementation in the engine.

Experience

Work history, roles, and key accomplishments

Rede De Educação logoRE
Current

Game Producer | Game Designer | Project Manager

Jun 2025 - Present (1 year 3 months)

Atuo na liderança de projetos de serious games e simulações interativas na área da saúde, com foco em prevenção, protocolos médicos e educação digital. Exerço funções híbridas que envolvem produção executiva, design de jogos e gerenciamento ágil de times interdisciplinares.

Principais responsabilidades e entregas:

✅ Produção e Planejamento:

Coordenação de múltiplos projetos simultâneos (GFP, Ma

ReVirtua logoRE

Technical Game Designer (Unreal Engine / VR)

Mar 2026 - Apr 2026 (1 month)

Atuei no desenvolvimento e evolução de um level completo do projeto NReg, um simulador de treinamento em Realidade Virtual (VR), com foco na criação e implementação de mecânicas interativas, refatoração de sistemas core e otimização da experiência do usuário em ambiente imersivo.

Principais Responsabilidades e Realizações:

Design e Implementação de Mecânicas em VR (C++ e Blueprints): Criação e r

Main Leaf Games logoMG

Game Designer

Aug 2023 - Jan 2025 (1 year 5 months)

Atuei como Game Designer em múltiplos projetos para PC, mobile e experiências imersivas, com foco em gameplay systems, level e mission design, integração narrativa e implementação hands-on, colaborando de forma próxima com times de engenharia e arte.

🎮 Socket — Indie Platform Puzzle Game

Atuei como Game & Level Designer no desenvolvimento de Socket, um platform puzzler inspirado em Unravel e Lit

Trexx logoTR

Senior Mobile Game Designer

Aug 2023 - Mar 2024 (7 months)

-Liderei como Senior Mobile Game Designer o game blockchain Boom Boogers disponível na App Store e na Play Store, onde fui responsável pela definição e documentação das mecânicas core, level design, criação de novos Boogers e Enemy Design, balanceamento e composição da gameplay do mapa remodelado do Boogers Arena e novo mapa Volcano Peak;

-Criei habilidades novas para os novos inimigos e interaçõ

PiniOn logoPI

Lead Game Designer | Narrative Designer | UX/UI Designer

Apr 2022 - May 2023 (1 year 1 month)

-Liderei o projeto de gamificação do app;

-Desenhei as missões que compõem o jogo, pontuações, vida, dano, bônus ou qualquer tipo de quantificação do desempenho;

Como Narrative Designer:
-Contribuí para a disseminação de conteúdo educativo através da gamificação do app PiniOn.
Desenvolvi text-based RPGs e projetei um novo app focado em experiências baseadas em narrativas.
-Criei narrativas envol

Power Mint Game Studio logoPS

Game Designer, Level Designer & Narrative Designer

May 2021 - Dec 2021 (7 months)

-Level creation;
-Loot systems;
-Delivery systems;
-Narrative writing;
-Character and dialogue writing;
-Documentation;
-Unreal Engine;
-Trello activity and sprint organization;

RPGDelivery.com logoRP

Product Manager | Game Writer

May 2020 - May 2021 (1 year)

As a Product Manager:

-Definition of the vision and strategy for a virtual and in-person tabletop RPG table booking product in Brazil;
-Customer relationship management, including understanding the target audience through collecting; feedback and managing customer support to enhance the player's experience;
-Responsible for establishing the development schedule of the product, determining deadlin

Rastrolabs Game Studio logoRS

Content Designer | Game Writer

Oct 2020 - Apr 2021 (6 months)

Responsible for creating narrative, characters, missions and dialogues, translations for the action game RPG Roadout.

OS

Game Writer

Onanim Studios

Mar 2018 - Oct 2018 (7 months)

Responsible for the narrative review of the characters and how they relate in the story mode for the fighting game Trajes Fatais

Porto Iracema das Artes logoPA

Professor de Game Design e Roteiro

Jan 2013 - Jan 2016 (3 years)

I directed games projects for students. I followed the development and execution of the screenplays and / or narratives of the games's school as one of the responsible teachers;

Gracom Escola de Efeitos Visuais logoGV

Game Designer Teacher

Jul 2012 - Jul 2014 (2 years)

Responsible for teaching the discipline of game design and screenplay in the Gamer Dev course and guiding students in the narrative development of the game Fantasy Geek Show;

Universidade de Fortaleza - UNIFOR logoUU

Produtor Audiovisual e Roteirista

Jan 2004 - Dec 2007 (3 years 11 months)

-Produtor e roteirista do programa de variedades da TV UNIFOR - PALAVREADO;
-Definição de pautas do programa;
-Alocação de equipe;
-Direção de cena;
-Produção do material de gravação e locações;
-Acompanhamento de captações externas e em estúdio;
-Supervisão de edição de ilha;
-Cronograma de entregas;

Education

Degrees, certifications, and relevant coursework

UU

Universidade de Fortaleza - UNIFOR

Bachelor degree, Social Communication

ME

Mentorama

Unreal Engine 4 do zero ao PRO

Mar 2022

ME

Mentorama

Profissão Game Designer

Aug 2021

UU

Universidade de Fortaleza - UNIFOR

Master's degree, Psychology

2014 - 2017

US

Universidade do Vale do Rio dos Sinos

Specialization, Cinema

2008 - 2009

Tech stack

Software and tools used professionally

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