At GamerXP Arena Eventos, I created, implemented, and balanced levels and gameplay experiences for independent game projects. I also prototyped gameplay mechanics and helped document Game Design Documents.
At TestFly, I worked as a QA Tester on PC and console games, running functional, exploratory, and regression tests. I validated builds and investigated and documented bugs using Jira, TestRail, and Confluence.
At Ctrl+Play, I taught programming and robotics to students aged 6 to 17 and mentored game development projects. I guided more than 100 students across more than 50 classes, using tools including Unity, GameMaker, Construct 3, Roblox Studio, and Godot.
I developed mobile augmented reality applications at Criando Valor - Tecnologia & Inovação, including integrating 3D content and objects into mobile experiences. I also created Hurricane Fruits, an independent game published on itch.io.

