
Ali Alaskry
@alialaskry
I build high-performance Unity multiplayer, mobile, XR, and cross-platform games.
What I'm looking for
I've led Unity production at RAR IT, improving a historical mobile game from about 30 FPS to 60+ FPS and reducing load time by roughly 15%. I refactored legacy systems into modular C# architecture, rebuilt 15+ UI screens, and scaled a cross-functional team from 5 to 11 members.
I've also built multiplayer battle-royale, poker, board-game, and Meta Quest VR experiences using Unity, C#, Photon, PlayFab, and backend APIs. I focus on gameplay systems, profiling-driven optimization, maintainable architecture, and shipping responsive cross-platform builds.
Experience
Work history, roles, and key accomplishments
Lead Unity Developer / Technical Lead
RAR IT
Dec 2025 - Jun 2026 (6 months)
Led Unity production for a historical mobile game, scaling a cross-functional team from 5 to 11 members. Directed refactoring of 8+ legacy systems into modular architecture and improved frame rate from ~30 FPS to 60+ FPS.
Education
Degrees, certifications, and relevant coursework
Al-Azhar University
Bachelor of Science, Mathematics
2020 - 2025
Grade: Very Good
Bachelor of Science in Mathematics with a Computer Science track, graduated with a grade of Very Good.
Availability
Location
Authorized to work in
Portfolio
alialaskry.github.ioSalary expectations
Social media
Job categories
Skills
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