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Alaa EltayebAE
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Alaa Eltayeb

@alaaeltayeb

I build scalable Unity games, live services, simulations, and AI-assisted production pipelines.

Egypt
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What I'm looking for

I'm looking to build and lead game products where strong technical architecture, live-service systems, simulation, and AI-assisted development workflows can improve how teams ship and iterate.

I co-founded Games Bond, one of Egypt’s pioneering game studios, and now lead design and technical architecture for a 3D mobile 4X strategy title. I’m building an AI-assisted Unity workflow that connects Claude Code with the Unity CLI to accelerate edit-build-test cycles.

At Lobah Studio, I shipped mobile titles including IBaloot and Jakaro, re-architecting systems around MVVM, dependency injection, commands, events, analytics, leaderboards, notifications, and VIVOX chat. I’ve also delivered VR and simulation products, including BMW’s live-event car simulator and a pilot training evaluation system.

I co-created and taught the Game Development Track at Egypt’s Information Technology Institute and have trained more than 100 developers. Across studios in Egypt, Oman, and Sweden, I’ve led teams, built reusable game systems, and helped turn student and production work into deliverable products.

Experience

Work history, roles, and key accomplishments

RI

Senior Game Developer

Ringtail Interactive

Dec 2023 - Dec 2024 (1 year)

Designed a login and reconnection flow on MVVM with structured error handling. Developed a PrefabManager for user-generated content and engineered a flattened object hierarchy for performance.

IP

Senior Game Developer

IPreformX

Nov 2022 - Dec 2023 (1 year 1 month)

Built a reusable checkpoint-and-evaluation training system used to guide and assess pilots through simulated procedures.

UC

Senior Game Developer (Freelance)

Upwork / Direct Clients

Apr 2021 - Nov 2022 (1 year 7 months)

Built a VR/FPS car simulator for BMW's showcase room, developed an Arabic edition of Words with Friends, and created an interactive Arabic-teaching application. Also built a VR metrics-recording system on HTC Vive Pro.

SA

Game Development Instructor

SasVR

Feb 2019 - Mar 2021 (2 years 1 month)

Taught C#, Unity, Agile, and version control to over 100 students, guiding roughly 20 graduation projects to completion. Managed in-house production projects staffed by graduates.

CR

Lead Game Developer

CreativeMotion

Aug 2017 - Jul 2019 (1 year 11 months)

Led a team of game developers across a varied project slate, owning delivery and technical direction. Built a realistic driving simulator for driver training with emphasis on vehicle behaviour fidelity.

DI

Senior Game Developer

Digipalms

Jan 2017 - Jun 2017 (5 months)

Co-designed the project architecture on MVC, establishing the code organization the rest of the team built on. Wrote custom physics systems independent of Unity Physics to reach simulation accuracy.

II

Instructor, Game Development Track

Information Technology Institute

Jan 2011 - Dec 2016 (5 years 11 months)

Co-created the Game Development Track curriculum and taught it from 2011 to 2016, at a time when no comparable program existed in Egypt. Returned to teaching on the track in 2026.

Education

Degrees, certifications, and relevant coursework

Information Technology Institute logoII

Information Technology Institute

Postgraduate Diploma, Software Engineering

2009 - 2010

Postgraduate Diploma in Software Engineering, with a graduation project on a real-time driving assistance system simulation in collaboration with Paderborn University.

Sadat Academy for Management Sciences logoSS

Sadat Academy for Management Sciences

B.S.E., Information Systems

2003 - 2008

Bachelor of Science in Engineering in Information Systems.

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