At UMX Studio, I held technical ownership of features for Climbing Sand Dune, a top-grossing mobile game with 20M+ downloads. I built and shipped a multiplayer race mode and social systems with backend and REST integration, increasing daily active users by 13%.
As a freelance Unity Developer, I worked on Nordhold, implementing gameplay mechanics and enhancing UI, and built a bilingual Arabic/English input system with RTL/LTR handling. I also authored Mastering Unity Game Development with C# for Packt Publishing.

