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Михаил UserU
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Михаил User

@user666

Level Designer at Metaforce, contributing to game levels and gameplay content while refining designs with the development team.

Russian Federation
Message

At Metaforce, I work on game levels and gameplay content, contributing to level design implementation and refinement with the development team.

In freelance and personal projects, I developed 2D games and basic 3D projects using Unity and C#. I designed and implemented gameplay mechanics and prototypes, working independently and with development teams.

I participated in game jams and delivered projects under tight deadlines. I also published games on Yandex Games and worked with platform SDKs and builds.

My work has included gameplay testing, debugging, and iterative improvements, with Git and AI tools supporting my development workflow. I’m interested in game programming, gameplay systems, mechanics, and game balance.

Experience

Work history, roles, and key accomplishments

ME
Current

Level Designer

Metaforce

Work on game levels and gameplay content. Contribute to the implementation and refinement of level design and collaborate with the development team to deliver project tasks.

Education

Degrees, certifications, and relevant coursework

Ural Federal University logoUU

Ural Federal University

Bachelor's Degree, Mathematics

Second-year university student with a strong mathematical foundation, independently studying programming and game development technologies.

Tech stack

Software and tools used professionally

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