At Force Studio, I build Unity game systems with Morpeh ECS and structure dependencies with Zenject. I implemented client-server logic for a PvP mode, including network protocol handling and player-state synchronization.
I also set up Addressables for asset and memory management, integrated audio and in-game purchases, and built UI from Figma layouts. At NFTTeamPlanet, I developed Unity games for Amazon Kindle, designing project architecture with Zenject and implementing asynchronous logic with UniTask.

