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Алексей Воробьев
Open to opportunities

Алексей Воробьев

@0004574

I build and optimize Unity mobile games from prototype through post-launch.

Russian Federation
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What I'm looking for

I'm looking to build and optimize Unity games where I can own features from prototype to release, solve challenging technical problems, improve maintainable architecture and tooling, and help teammates grow through code reviews and mentoring.

I've shipped 15+ games at Wise Shark Software, including three with over 1M installs, taking mobile titles from prototype through post-launch.

I built a custom SVG parser for a Coloring by Number game that reduced build size from 160 MB to 30 MB, cut build size by another 25% with Addressables, and improved loading speed by 40% by replacing coroutines with UniTask. I also design modular gameplay architecture and custom Unity Editor tools that speed up level-design workflows.

Previously, at Butcher’s Games, I shipped 10+ hyper-casual titles with more than 300K collective downloads. I developed ragdoll mechanics, reduced draw calls from 450 to 120, and lowered peak memory usage from 180 MB to 110 MB.

I enjoy maintainable code and complex technical problems, from gameplay systems and optimization to tooling, multiplayer, and CI/CD. I also mentor junior developers, conduct code reviews, and contribute to open-source technical work.

Experience

Work history, roles, and key accomplishments

BG

Junior Unity Developer

Butcher’s Games

Sep 2021 - Oct 2023 (2 years 1 month)

Shipped 10+ hyper-casual titles with 300K+ downloads. Engineered ragdoll physics mechanics, reduced draw calls, and optimized memory usage.

GG

Junior Unity Developer (Temp)

Golden Parachute Games

May 2021 - Aug 2021 (3 months)

Developed a color-mixing puzzle game from prototype to release. Experimented with multiple mixing algorithms and gameplay mechanics to enhance user experience.

Education

Degrees, certifications, and relevant coursework

ITMO University logoIU

ITMO University

Master of Science, Software Engineering

Master's degree in Software Engineering from ITMO University, Saint Petersburg, completed in 2024. Thesis co-developed Cirbo, an open-source tool for Boolean circuit synthesis, published on arXiv.

Novosibirsk State University logoNU

Novosibirsk State University

Bachelor of Science, Physics

Bachelor's degree in Physics from Novosibirsk State University, completed in 2022. Thesis involved building a C# 3D simulation engine for electromagnetic systems.

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