Oleg Sutugin
@olegsutugin
I build multiplayer Unreal Engine gameplay, networking, UI, and performance-critical systems.
What I'm looking for
I've built gameplay and network systems for WorldFightArena, a multiplayer mobile battle royale at IMT LLC. My work includes a networked minimap, match statistics and achievements pipeline, auto-aim, auto-fire, kill-cam, and Gameplay Ability System integration.
I reduced server bandwidth by 40% and CPU usage by 25% through replication optimizations, and deployed Kubernetes with a matchmaker for scalable dedicated-server orchestration. I also use Unreal Insights for continuous profiling.
At DevilGate Studio, I implemented core game mechanics and combat systems for a Diablo-style RPG, alongside UI, Niagara VFX, and AI using BehaviorTree and EQS. I've worked across production from early prototypes through shipping.
I enjoy building ambitious single-player and multiplayer action games, supported by strong foundations in mathematics, algorithms, C++, and low-level programming.
Experience
Work history, roles, and key accomplishments
Unreal Engine Developer
IMT LLC
Mar 2024 - Present (2 years 5 months)
Developed multiplayer mobile battle royale and other network titles. Built networked minimap, statistics pipeline, and optimized server bandwidth and CPU usage.
Unreal Engine Developer
DevilGate Studio
Apr 2022 - Mar 2024 (1 year 11 months)
Implemented core game mechanics and combat systems. Developed UI, VFX, and AI using BehaviorTree and EQS, with ongoing refactoring and performance profiling.
Education
Degrees, certifications, and relevant coursework
lifeEXE
Certificate, Game Development
2024 - 2024
Completed a course on automation and testing in Unreal Engine.
Skillbox
Certificate, Game Development
2023 - 2023
Completed a course on Unreal Engine 4 from scratch to middle level.
Udemy
Certificate, Game Development
2023 - 2023
Completed a comprehensive C++ development guide for Unreal Engine.
Cherepovets State University
Bachelor's Degree, Information Security
2012 -
Studied information security with a strong foundation in mathematics, algorithms, and low-level programming.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
gitlab.com/BruceTeamJob categories
Skills
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