I'm a Senior 3D Artist at Felix & Paul Studios, currently working on Interstellar Arc.
I've created environments for projects including Halo Season 2, Beacon 23, Chief of War, Sonic the Hedgehog 2, Dungeons & Dragons: Honor Among Thieves, Snow White, and Nightingale.
I build high- and low-poly models, optimized assets, textures, materials, modular sets, renders, and look development for modern game engines and film rendering. My freelance work has also included online model sales, tutorials, Unreal Engine 4 setup, and lighting.

