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Thomas McEwenTM
Open to opportunities

Thomas McEwen

@thomasmcewen

Environment and 3D prop artist specializing in game-ready assets, rigging, and lighting.

Canada
Message

What I'm looking for

I seek a collaborative game-studio role where I can craft high-quality environments and props, grow technical skills, and contribute to shipped titles.

I am a creative and motivated environment and 3D prop artist with formal training in animation and game development from Loyalist College. I build game-ready environments and assets, focusing on realistic lighting, UV mapping, and efficient texturing workflows.

I have shipped work on indie and VR titles and contributed rigging and asset creation for game updates, including a legged antagonist rig for a VR release. I also design interactive levels and coded gameplay elements for a UE4 catapult game project.

My technical toolkit includes ZBrush, Maya, Blender, Substance Painter & Designer, Photoshop, Unreal Engine, and Shotgun, and I work comfortably on Windows 10. I consistently apply attention to detail, time management, and collaborative problem-solving to my projects.

I am seeking opportunities in the gaming industry to broaden my horizons, sharpen my craft, and contribute high-quality environment and prop work to a collaborative team.

Experience

Work history, roles, and key accomplishments

BI
Current

3D Environment Artist

Bent Light Industries

Jan 2019 - Present (7 years 2 months)

Created and rigged key game assets including the main antagonist for a shipped VR title and produced seasonal content for Oculus; developed environment art and assets to support gameplay and visuals.

Loyalist College logoLC

3D Generalist (Student Project)

Loyalist College

Jan 2019 - Dec 2019 (11 months)

Designed and textured assets and characters for coursework and prototype games, contributing playable assets and environment pieces that demonstrated strong technical and artistic skills.

Education

Degrees, certifications, and relevant coursework

Loyalist College logoLC

Loyalist College

Advanced Diploma, Animation and Game Development

2018 - 2021

Activities and societies: Dean's List (2021); Animated Christmas Card Competition, second place (2019)

Completed an Advanced Diploma in Animation and Game Development with coursework and projects focused on environment design, rigging, and game asset creation.

VS

Valor High School

Ontario Secondary School Diploma, Secondary Education

2010 - 2016

Activities and societies: SHSM Technical Award (2014-2016); Troyes Cinema Bursary (2016)

Completed Ontario Secondary School Diploma with specialist high skills major (SHSM) technical award and strong academic standing.

Tech stack

Software and tools used professionally

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Thomas McEwen - 3D Environment Artist - Bent Light Industries | Himalayas