Serhii Ovchynnikov
@serhiiovchynnikov
I build Unity game systems, architecture, networking, and tools for mobile, web, and desktop games.
What I'm looking for
I've built game systems and architecture for PlayVault, Yakim Games, SuperPlay, and Whimsy Games, including Play Magnet, Spin Warriors, Dice Dreams, and Squid Games Match-3. My work spans networking, anti-cheat, rendering pipelines, technical infrastructure, optimization, and reusable Unity application frameworks.
I've led teams while remaining hands-on with Unity development, and I value open communication, knowledge sharing, and thoughtful technical design. I work across Android, iOS, Windows, WebGL, and web projects using C#, Unity DOTS, shaders, multiplayer technologies, and custom tools.
Experience
Work history, roles, and key accomplishments
Senior Unity Developer
PlayVault
Jun 2025 - Jul 2026 (1 year 1 month)
Developed Play Magnet and a few small games. Designed and implemented a reusable application services framework supporting networking, authentication, monetization, AI, analytics, serialization, asset management, and UI management across multiple projects.
Education
Degrees, certifications, and relevant coursework
National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”
Bachelor of Science, System Engineering
2019 - 2023
Pursued a degree in System Engineering at the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute” from 2019 to 2023.
Availability
Location
Authorized to work in
Portfolio
github.com/unknownMusicianJob categories
Skills
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