I've shipped 16 hyper-casual and hybrid-casual mobile titles at Vira Games, carrying games from first playable to Google Play and Amazon release. I focus on core gameplay feel, reliable performance on low-end devices, and the Unity editor tools designers use every day.
I've built level, dialogue, rope-authoring, and content-generation tools; extended shared SDKs for AppsFlyer, CAS, and Tenjin; and rebuilt store builds for catalogue-wide compliance. In independent work, I shipped a 2.9 MB HTML5 playable ad running 800 units at 60 FPS on a 1 GB Amazon Fire 7 and built Memory Foyer and ChessOutline.

