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Rahul SinghaRS
Open to opportunities

Rahul Singha

@rahulsingha

I build Unreal Engine gameplay, character, and backend systems for real-time PC, mobile, and simulation products.

India
Message

What I'm looking for

I'm open to remote and international opportunities building Unreal Engine gameplay, backend, character, animation, rendering, and real-time simulation systems.

I've built Unreal Engine gameplay, rendering, and backend-integrated systems for IDC Games, Dunali Games, NORAA, Alien Media, and the Indian National Army. My work spans modular PC gameplay architecture, multiplayer synchronization, server-side validation, virtual streaming, and Cesium-based geospatial simulation.

I've delivered C++ and Blueprint gameplay features, AI systems, animation frameworks, character logic, and Android optimization for PC and mobile builds. I focus on performance, debugging, stable production builds, scalable data handling, and real-time rendering pipelines.

I also create production-ready MetaHumans, refining facial rigs, Control Rig systems, animation retargeting, groom assets, shaders, and cinematic character integration for Unreal workflows.

Experience

Work history, roles, and key accomplishments

IN
Current

MetaHuman Creator

Insodimension

Jan 2026 - Present (7 months)

Delivered production-ready MetaHuman characters optimized for real-time rendering. Refined facial animation workflows and character shading systems.

OI
Current

Unreal Engine Developer

Overgear Interactive

Jan 2026 - Present (7 months)

Working on an undisclosed title.

NV
Current

MetaHuman Creator & Technical Animator

Nakshatra VFX

Jan 2026 - Present (7 months)

Designed and developed high-fidelity MetaHuman characters for cinematic and real-time projects. Implemented advanced facial rig refinements and Control Rig systems.

NO
Current

Unreal Engine Backend Developer

NORAA

Jul 2025 - Present (1 year 1 month)

Designed backend-integrated gameplay systems. Implemented networking logic and multiplayer data synchronization.

IG

Unreal Engine Game Developer

IDC Games

Jan 2025 - Dec 2026 (1 year 11 months)

Architected modular gameplay systems for PC titles. Implemented core features using C++ and Blueprint.

AM

Unreal Engine Software Developer

Alien Media

Jan 2024 - Dec 2024 (11 months)

Architected and developed a Virtual Streaming System. Designed real-time rendering pipelines.

XA

Game Development Intern

XAMP

Jan 2019 - Dec 2020 (1 year 11 months)

Contributed to core Unreal Engine gameplay systems. Implemented features using C++ and C#.

Education

Degrees, certifications, and relevant coursework

IN

Insodimension

Freelance, Technical Animation

2026 -

Delivered production-ready MetaHuman characters optimized for real-time rendering. Refined facial animation workflows and character shading systems.

NV

Nakshatra VFX

Freelance, Technical Animation

2026 -

Designed and developed high-fidelity MetaHuman characters for cinematic and real-time projects. Implemented advanced facial rig refinements and Control Rig systems.

NO

NORAA

Freelance, Backend Development

2025 -

Designed backend-integrated gameplay systems. Implemented networking logic and multiplayer data synchronization.

OI

Overgear Interactive

Freelance, Game Development

2026 -

Working on an undisclosed title as an Unreal Engine Developer.

DG

Dunali Games

Unreal Engine Game Developer, Game Development

2025 - 2026

Developed and refined gameplay mechanics and AI systems. Implemented performance-focused architecture for Android and PC builds.

KW

Kahr Works

Unreal Engine Developer, Game Development

2024 - 2025

Implemented advanced animation retargeting frameworks. Built modular character architecture.

IG

IDC Games

Freelance, Game Development

2025 - 2026

Architected modular gameplay systems for PC titles. Implemented core features using C++ and Blueprint.

IA

Indian National Army

Cesium & Unreal Developer, Geospatial Development

2025 - 2025

Contributed to confidential geospatial simulation software. Integrated Cesium with Unreal Engine for real-time terrain rendering.

AA

Arisen Aura

Freelance, Game Development

2025 - 2025

Led mobile gameplay system development. Optimized performance for Android hardware constraints.

OI

Overgear Interactive

Unreal Engine Game Developer, Game Development

2024 - 2024

Developed gameplay mechanics for a third-person PC title. Integrated animation systems and character logic.

AM

Alien Media

Freelance, Software Development

2024 - 2024

Architected and developed a Virtual Streaming System. Designed real-time rendering pipelines.

AM

Alien Media

Freelance, Software Development

2023 - 2023

Worked on Virtual Media House project. Developed Unreal Engine integration systems.

ML

Moonfrog Labs

C# Developer, Game Development

2022 - 2023

Developed gameplay logic and feature systems using C#. Improved performance through profiling and refactoring.

XA

XAMP

Internship, Game Development

2019 - 2020

Contributed to core Unreal Engine gameplay systems. Implemented features using C++ and C#.

Tech stack

Software and tools used professionally

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