Rahul Singha
@rahulsingha
I build Unreal Engine gameplay, character, and backend systems for real-time PC, mobile, and simulation products.
What I'm looking for
I've built Unreal Engine gameplay, rendering, and backend-integrated systems for IDC Games, Dunali Games, NORAA, Alien Media, and the Indian National Army. My work spans modular PC gameplay architecture, multiplayer synchronization, server-side validation, virtual streaming, and Cesium-based geospatial simulation.
I've delivered C++ and Blueprint gameplay features, AI systems, animation frameworks, character logic, and Android optimization for PC and mobile builds. I focus on performance, debugging, stable production builds, scalable data handling, and real-time rendering pipelines.
I also create production-ready MetaHumans, refining facial rigs, Control Rig systems, animation retargeting, groom assets, shaders, and cinematic character integration for Unreal workflows.
Experience
Work history, roles, and key accomplishments
MetaHuman Creator
Insodimension
Jan 2026 - Present (7 months)
Delivered production-ready MetaHuman characters optimized for real-time rendering. Refined facial animation workflows and character shading systems.
Unreal Engine Developer
Overgear Interactive
Jan 2026 - Present (7 months)
Working on an undisclosed title.
MetaHuman Creator & Technical Animator
Nakshatra VFX
Jan 2026 - Present (7 months)
Designed and developed high-fidelity MetaHuman characters for cinematic and real-time projects. Implemented advanced facial rig refinements and Control Rig systems.
Unreal Engine Backend Developer
NORAA
Jul 2025 - Present (1 year 1 month)
Designed backend-integrated gameplay systems. Implemented networking logic and multiplayer data synchronization.
Unreal Engine Game Developer
IDC Games
Jan 2025 - Dec 2026 (1 year 11 months)
Architected modular gameplay systems for PC titles. Implemented core features using C++ and Blueprint.
Unreal Engine Game Developer
Dunali Games
Jan 2025 - Jan 2026 (1 year)
Developed and refined gameplay mechanics and AI systems. Implemented performance-focused architecture for Android & PC builds.
Unreal Engine Game Developer (Mobile)
Arisen Aura
May 2025 - Aug 2025 (3 months)
Led mobile gameplay system development. Optimized performance for Android hardware constraints.
Cesium & Unreal Developer
Indian National Army
Jan 2025 - Jun 2025 (5 months)
Contributed to confidential geospatial simulation software. Integrated Cesium with Unreal Engine for real-time terrain rendering.
Unreal Engine Developer
Kahr Works
Sep 2024 - Apr 2025 (7 months)
Implemented advanced animation retargeting frameworks. Built modular character architecture.
Unreal Engine Software Developer
Alien Media
Jan 2024 - Dec 2024 (11 months)
Architected and developed a Virtual Streaming System. Designed real-time rendering pipelines.
Unreal Engine Game Developer
Overgear Interactive
Feb 2024 - Jul 2024 (5 months)
Developed gameplay mechanics for a third-person PC title. Integrated animation systems and character logic.
C# Developer
Moonfrog Labs
Jan 2022 - Dec 2023 (1 year 11 months)
Developed gameplay logic and feature systems using C#. Improved performance through profiling and refactoring.
Game Development Intern
XAMP
Jan 2019 - Dec 2020 (1 year 11 months)
Contributed to core Unreal Engine gameplay systems. Implemented features using C++ and C#.
Freelance Game Developer (VR & Unreal)
Self Employed
Built VR interaction systems and immersive mechanics. Implemented physics-based gameplay logic.
Education
Degrees, certifications, and relevant coursework
Insodimension
Freelance, Technical Animation
2026 -
Delivered production-ready MetaHuman characters optimized for real-time rendering. Refined facial animation workflows and character shading systems.
Nakshatra VFX
Freelance, Technical Animation
2026 -
Designed and developed high-fidelity MetaHuman characters for cinematic and real-time projects. Implemented advanced facial rig refinements and Control Rig systems.
NORAA
Freelance, Backend Development
2025 -
Designed backend-integrated gameplay systems. Implemented networking logic and multiplayer data synchronization.
Overgear Interactive
Freelance, Game Development
2026 -
Working on an undisclosed title as an Unreal Engine Developer.
Dunali Games
Unreal Engine Game Developer, Game Development
2025 - 2026
Developed and refined gameplay mechanics and AI systems. Implemented performance-focused architecture for Android and PC builds.
Kahr Works
Unreal Engine Developer, Game Development
2024 - 2025
Implemented advanced animation retargeting frameworks. Built modular character architecture.
IDC Games
Freelance, Game Development
2025 - 2026
Architected modular gameplay systems for PC titles. Implemented core features using C++ and Blueprint.
Indian National Army
Cesium & Unreal Developer, Geospatial Development
2025 - 2025
Contributed to confidential geospatial simulation software. Integrated Cesium with Unreal Engine for real-time terrain rendering.
Arisen Aura
Freelance, Game Development
2025 - 2025
Led mobile gameplay system development. Optimized performance for Android hardware constraints.
Overgear Interactive
Unreal Engine Game Developer, Game Development
2024 - 2024
Developed gameplay mechanics for a third-person PC title. Integrated animation systems and character logic.
Alien Media
Freelance, Software Development
2024 - 2024
Architected and developed a Virtual Streaming System. Designed real-time rendering pipelines.
Alien Media
Freelance, Software Development
2023 - 2023
Worked on Virtual Media House project. Developed Unreal Engine integration systems.
Moonfrog Labs
C# Developer, Game Development
2022 - 2023
Developed gameplay logic and feature systems using C#. Improved performance through profiling and refactoring.
XAMP
Internship, Game Development
2019 - 2020
Contributed to core Unreal Engine gameplay systems. Implemented features using C++ and C#.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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