Nasim Akhter
@nasimakhter
Unity Game Developer specializing in multiplayer performance optimization and rapid prototyping with C# and cloud expertise.
What I'm looking for
I’m a Unity Game Developer with 1.5+ years of hands-on experience building live multiplayer games and prototypes in Unity (C#). I specialize in rapid prototyping and performance optimization, and I’ve shipped real-time features using Photon Fusion and PlayFab.
I also bring 3+ years of MERN stack development and cloud expertise (AWS, Docker, Jenkins CI/CD). Highlights include optimizing latency by 55% (380ms → 170ms) using Redis, cutting integration time from days to minutes with a No-Code Authentication tool, and building a Java Spring Boot Notification Microservice on an AWS VPC private network.
Experience
Work history, roles, and key accomplishments
Software Engineer
Red Apple Technologies
Sep 2023 - Feb 2025 (1 year 5 months)
Developed Unity (C#) prototypes for multiplayer gameplay systems (matchmaking, inventory, leaderboards), FTUE, and UI using Photon Fusion and PlayFab. Optimized performance with 55% latency reduction (380ms→170ms), 40% faster load times, and improved memory usage, and led a team of 4 to launch a live in-house game project.
Education
Degrees, certifications, and relevant coursework
ABS Academy of Science, Technology and Management
Bachelor of Computer Applications, Computer Applications
2020 - 2023
Grade: CGPA: 7.96
Completed a Bachelor of Computer Applications at ABS Academy of Science, Technology and Management from July 2020 to July 2023 (MAKAUT University).
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
connectjagwar.onlineSocial media
Job categories
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