Anshal sinha
@anshalsinha
Senior Unity Engineer with 6+ years building cross-platform, multiplayer Unity games and interactive apps.
What I'm looking for
I’m a Senior Unity Engineer with 6+ years of commercial experience building cross-platform games and interactive applications across Android, iOS, PC, macOS, WebGL, and AR. I’ve delivered 10+ Unity projects and contributed to three published mobile games, combining gameplay engineering with live-service reliability.
In my current role, I deliver Unity applications spanning multiplayer, backend, and cross-platform work. I architected a Docker-based dedicated server setup using Photon Fusion and REST APIs, integrated Epic Online Services for authentication and progression, and resolved synchronization/race-condition issues through multi-device debugging. I also optimize performance through profiling and refactoring, while managing production releases across Google Play, the Apple App Store, and TestFlight.
Earlier, I developed client-focused Unity experiences end-to-end—building gameplay systems, UI features, reusable architecture, and editor tooling to streamline internal workflows. I collaborate closely in Agile with designers, artists, QA, and backend engineers, and I mentor junior developers through code reviews and implementation guidance. I’m energized by building scalable multiplayer systems, improving performance, and shipping with confidence.
Experience
Work history, roles, and key accomplishments
Senior Unity Developer
MunchTechnoZ
Mar 2024 - Present (2 years 4 months)
Delivered 5+ Unity applications across multiplayer, backend, and cross-platform projects. Architected Docker-based dedicated servers with Photon Fusion and REST APIs, integrated Epic Online Services and PlayFab CloudScript, and managed production releases across major app stores.
Game Developer
TheNineHertz
Jan 2021 - Mar 2024 (3 years 2 months)
Developed commercial Unity applications from concept to production for international clients across gaming and interactive experiences. Implemented gameplay and UI features, integrated Firebase and AppFlyer, built custom Unity Editor tools, and improved performance through profiling and asset optimization.
Unity Developer
Mobzway Technologies
Jan 2021 - Jan 2022 (1 year)
Developed Poker and Jhandi Munda games by implementing gameplay systems, UI workflows, and reusable components. Worked on game state management and related gameplay functionality.
Unity Developer
CERYX Digital
Jan 2020 - Jan 2021 (1 year)
Developed gameplay features and reusable systems while delivering production bug fixes and client deliverables. Collaborated with cross-functional development teams to support ongoing work.
Education
Degrees, certifications, and relevant coursework
JECRC University
Bachelor of Technology, Computer Science & Engineering
Grade: CGPA: 8.8/10
Earned a B.Tech in Computer Science & Engineering from JECRC University, Jaipur, with a CGPA of 8.8/10.
Availability
Location
Authorized to work in
Website
anshalsinha.devPortfolio
anshalsinha.devSocial media
Job categories
Skills
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