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Anshal sinhaAS
Open to opportunities

Anshal sinha

@anshalsinha

Senior Unity Engineer with 6+ years building cross-platform, multiplayer Unity games and interactive apps.

India
Message

What I'm looking for

I’m looking for a Unity-focused role where I can build scalable multiplayer experiences and live-service features, optimize performance, and collaborate closely in Agile teams—while continuing to mentor and grow with impact.

I’m a Senior Unity Engineer with 6+ years of commercial experience building cross-platform games and interactive applications across Android, iOS, PC, macOS, WebGL, and AR. I’ve delivered 10+ Unity projects and contributed to three published mobile games, combining gameplay engineering with live-service reliability.

In my current role, I deliver Unity applications spanning multiplayer, backend, and cross-platform work. I architected a Docker-based dedicated server setup using Photon Fusion and REST APIs, integrated Epic Online Services for authentication and progression, and resolved synchronization/race-condition issues through multi-device debugging. I also optimize performance through profiling and refactoring, while managing production releases across Google Play, the Apple App Store, and TestFlight.

Earlier, I developed client-focused Unity experiences end-to-end—building gameplay systems, UI features, reusable architecture, and editor tooling to streamline internal workflows. I collaborate closely in Agile with designers, artists, QA, and backend engineers, and I mentor junior developers through code reviews and implementation guidance. I’m energized by building scalable multiplayer systems, improving performance, and shipping with confidence.

Experience

Work history, roles, and key accomplishments

MU
Current

Senior Unity Developer

MunchTechnoZ

Mar 2024 - Present (2 years 4 months)

Delivered 5+ Unity applications across multiplayer, backend, and cross-platform projects. Architected Docker-based dedicated servers with Photon Fusion and REST APIs, integrated Epic Online Services and PlayFab CloudScript, and managed production releases across major app stores.

TH

Game Developer

TheNineHertz

Jan 2021 - Mar 2024 (3 years 2 months)

Developed commercial Unity applications from concept to production for international clients across gaming and interactive experiences. Implemented gameplay and UI features, integrated Firebase and AppFlyer, built custom Unity Editor tools, and improved performance through profiling and asset optimization.

MT

Unity Developer

Mobzway Technologies

Jan 2021 - Jan 2022 (1 year)

Developed Poker and Jhandi Munda games by implementing gameplay systems, UI workflows, and reusable components. Worked on game state management and related gameplay functionality.

Education

Degrees, certifications, and relevant coursework

JECRC University logoJU

JECRC University

Bachelor of Technology, Computer Science & Engineering

Grade: CGPA: 8.8/10

Earned a B.Tech in Computer Science & Engineering from JECRC University, Jaipur, with a CGPA of 8.8/10.

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