I'm looking for a role where I can apply my experience in Unity, real-time systems, and full-stack game engineering to solve genuinely challenging problems, not just maintain what works. I want a team where I keep learning new stacks or domains, and where that growth creates real impact, not just for my resume. I value craftsmanship, mentorship, and being stretched.
Pavan Chavan
@pavanchavan
Hello World, I am a Lead software Engineer with 11+ years of Experience in buidling reliable systems / Games with the Full ownership of the Product.
What I'm looking for
Lead Software Engineer with 11+ years of professional software engineering experience, including deep expertise in C#,object-oriented software design, and Unity in large-scale production environments across mobile, multiplayer, and live-service titles.
Proven track record designing and maintaining scalable client architecture gameplay systems, data-driven configuration, and UI-facing systems with a focus on modularity, testability, and long-term maintainability.
Experienced across the mobile platform lifecycle on iOS and Android, including performance tuning, memory management, profiling, and release readiness, alongside CI/CD, build automation, and release pipeline ownership.
Skilled in production incident analysis and issue resolution across client systems, platform integrations, and monetization flows, and in establishing code review standards, debugging practices, and technical documentation to raise engineering quality.
Strong technical mentor to engineers at all levels, comfortable driving cross-team technical decisions and aligning client architecture with design, product, QA, and live-ops stakeholders in fast-moving, content-heavy production environments.
Experience
Work history, roles, and key accomplishments
Lead Software Engineer
Yellow Disk Studio
Apr 2025 - Present (1 year 3 months)
Led a cross-functional project team of 5-6 people on game delivery. Designed and built a Unity networking 3D game with real-time synchronization.
Lead Software Engineer
Wyb (Soulgenix Technologies Pvt Ltd)
Jan 2024 - Mar 2025 (1 year 2 months)
Directed a team of 2-3 developers across multiple Unity projects. Engineered a reusable multiplayer synchronization framework on Firebase Realtime Database.
Lead Software Engineer
BYJU'S
May 2022 - Dec 2023 (1 year 7 months)
Led a cross-functional team of 5-6 engineers, driving architecture discussions and code reviews. Owned full feature lifecycle from planning to production support.
Senior Software Engineer
BYJU'S
May 2021 - Apr 2022 (11 months)
Overhauled the build generation pipeline and rolled out In-App Purchases on the Amazon Store. Owned end-to-end release process for Amazon Fire tablet app.
Game Developer
BYJU'S
Jun 2020 - May 2021 (11 months)
Drove feature enhancements and bug fixes, led incident analysis, and rolled out Google Play Billing. Applied Unity profiling techniques for performance gains.
Associate Software Engineer
Red Monster Games
Jun 2015 - May 2016 (11 months)
Shipped new features for Teen Patti game and built bowling and shot-selection logic for a 3D cricket title. Implemented real-time server communication using WebSockets.
Education
Degrees, certifications, and relevant coursework
B.M.S. College of Engineering
Bachelor of Engineering, Computer Science
2011 - 2015
Bachelor of Engineering in Computer Science from B.M.S. College of Engineering, Bangalore from 2011 to 2015.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Social media
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