
Manas Joshi
@manasjoshi
I build and ship performant multiplayer mobile and VR games in Unity.
What I'm looking for
I've built and shipped 9+ mobile games across studio and solo work, from concept through release, monetization, and live updates. At Battlebucks, I own the networked animation stack for a 12-player battle-royale title using Photon Fusion and Unity Playables.
I've integrated Nakama across four hypercasual Google Play releases and built multiplayer VR experiences with Netcode for GameObjects, PlayFab, and Firebase. At VerveIN, I shipped gameplay and UI features for VR and Android titles and optimized target Android builds to a stable 120 FPS.
As an independent developer, I manage design, programming, art integration, AdMob monetization, store listings, and post-launch updates. I also published ArchitectureGuard on the Unity Asset Store and games including Chair Throw, Plane, Guess the Picture, and Fall Ball.
Experience
Work history, roles, and key accomplishments
Unity Developer
Battlebucks
Jun 2025 - Present (1 year 3 months)
Built and owned the networked animation system for a 12-player battle-royale title on Photon Fusion, syncing 340+ animations via the Playables API with prediction and reconciliation. Integrated Nakama for backend services, reduced GC allocations, and optimized performance for low-end Android devices.
Education
Degrees, certifications, and relevant coursework
Geetanjali Institute of Technical Studies
Bachelor of Technology, Computer Science
2021 - 2025
Grade: CGPA 7.85
Pursued a Bachelor of Technology in Computer Science, achieving a CGPA of 7.85.
Availability
Location
Authorized to work in
Website
bellissimo-sito.netlify.appSalary expectations
Job categories
Skills
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