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Max GuterresMG
Looking for a job

Max Guterres

@maxguterres

Unity game developer at Turtle Juice, adding gameplay and editor tools to Mechborn.

Brazil
Message

At Turtle Juice, I developed editor tools and optimized performance on Mechborn. I also worked on gameplay and UI features, including new enemies, pilots, localization, and custom and daily modes.

At Game Smithing, I developed internal testing tools and worked on performance, gameplay, and UI features for Soulstone Survivors. At Gixer Games, I added features such as a grid, image export, and camera control to Blackbox Map Maker, and contributed to other games including Guns Arcade.

At Kinship Entertainment, I started on Skydome's backend, creating API endpoints with Typescript and using MongoDB and Medis. I later worked on Unity screens and features for Skydome and other projects, including Firebase integrations and an EasyAR-powered mini game.

Experience

Work history, roles, and key accomplishments

TJ
Current

Game Developer

Turtle Juice

Jun 2025 - Present (1 year 5 months)

Developed editor tools, optimized performance, implemented gameplay and UI features, and fixed bugs for Mechborn.

GS

Game Developer

Game Smithing

Apr 2023 - Nov 2024 (1 year 7 months)

Developed tools for internal tests, optimized performance, implemented gameplay and UI features, and fixed bugs for Soulstone Survivors.

GG

Game Developer

Gixer Games

Dec 2021 - Oct 2022 (10 months)

Developed features for Blackbox Map Maker, fixed bugs for Gracer, and implemented gameplay systems for Guns Arcade.

C#Unity
Scriptable Object
SteamVR
UIBug fixing
Build Management
KE

Fullstack Developer

Kinship Entertainment

Jul 2020 - Nov 2021 (1 year 4 months)

Worked on backend and fullstack development for Skydome, and developed Unity screens and Firebase integrations for multiple projects.

IN

Game Developer

Indie

Aug 2017 - May 2021 (3 years 9 months)

Developed multiple indie games in Unity and C++, implementing game mechanics, UI, and multiplayer systems.

PE

Unity Developer

Perugluglu

Oct 2019 - Dec 2019 (2 months)

Developed mobile app in Unity, creating UI screens and implementing pedometer functionality.

Education

Degrees, certifications, and relevant coursework

Udemy logoUD

Udemy

Unity DOTS Fundamentals, Game Development

2020 - 2020

Completed the Unity DOTS Fundamentals course, covering ECS architecture for game development.

FS

FATEC São Caetano do Sul

Technologist, Digital Games

2017 - 2019

Pursued a degree in Digital Games, focusing on game development and design.

Availability

Looking for a job

Location

Brazil

Authorized to work in

Salary expectations

20k+ BRL

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