I’m looking for a Mid/Senior Unity/Game Developer role.
Leandro Exhumed
@leandrorsilva
Game developer with 8+ years of experience extremely passionate about clean, well-written and well-structured code.
What I'm looking for
Game Programmer with 8+ years of experience developing scalable gameplay systems, tools and software architecture solutions across mobile, desktop, console, AR and VR platforms. Strong background in gameplay programming, cross-platform development and technical problem solving, with experience leading technical decisions and creating maintainable systems for production environments. Specialized in Unity / C#, gameplay systems, game AI, optimization, OOP and software architecture focused on long-term scalability and maintainability.
Experience
Work history, roles, and key accomplishments
Game Developer
ARVORE Immersive Experiences
Oct 2022 - Apr 2026 (3 years 6 months)
Implemented cross-platform XR features for Meta Quest, HTC Vive, Steam and PS VR, shipping MR and VR titles including Yuki, Universal Monster Arena, Blumhouse Horrorverse and The Boys: Trigger Warning. Built scalable gameplay and modular AI systems, custom editor tools and optimized under-documented XR/SDK workflows. Promoted engineering best practices through internal technical talks.
Game Developer
Player Legacy
Jul 2021 - Jul 2022 (1 year)
Developed and launched Ryzer: The Reflectors Path for desktop platforms, implementing gameplay systems, UI, tools and Steam integration while improving scalability and performance. Led technical decision-making, defining architecture standards and best practices. Architected a reusable Unity framework with modular systems and custom editor tooling adopted across future studio projects.
Game Developer
Pixodust
Feb 2021 - Apr 2021 (2 months)
Contributed to the early development of Medieval Merge for Android and iOS, implementing gameplay systems, UI features and integrations with in-house and third-party tools to support scalable mobile development workflows. Improved reliability and maintainability by implementing unit tests for gameplay systems and helping establish stable early-production practices.
Unity/C# Developer
QMedia
Oct 2018 - Feb 2021 (2 years 4 months)
Contributed to the development of QPlay for Android and iOS, implementing core systems, backend features and UI workflows for multiple AR experiences. Developed AR games for client projects, supported migration to Unity as a Library (UAAL) and created extensible gameplay systems enabling scalable content updates. Improved maintainability through documentation and junior developer mentoring.
Education
Degrees, certifications, and relevant coursework
Faculdade de Tecnologia do Estado de São Paulo
Associate degree, Digital Games
2014 - 2017
Associate degree in Digital Games from Faculdade de Tecnologia do Estado de São Paulo from 2014 to 2017.
Availability
Location
Authorized to work in
Website
linktr.ee/leandroexhumedSalary expectations
Job categories
Skills
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