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Davy WoolleyDW
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Davy Woolley

@davywoolley

Game Developer at Opa Games who shipped 10+ WebGL games and cut build sizes by up to 80%.

Brazil
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At Opa Games, I developed and maintained 10+ real-time 2D WebGL games in Unity and C#, played by 1,000+ users daily. I reduced build sizes by up to 80%, helping the games run in browsers on phones with 3 GB of RAM.

I built FineLocalization, a reusable package adopted across all company titles. It cut the time to add a language from one week to one day, with CSV tables, runtime updates, and TextMeshPro support.

I implemented game UI, feedback, and animations using Spine, DOTween, and TextMeshPro, and integrated clients with backend services over REST APIs and WebSockets. I also structured code with MVC and MVVM and shipped builds through CI/CD pipelines.

Outside that work, I built BULLET CRASH, a 2D pixel-art game published on itch.io, and an open-source Unity localization package. I mentored three interns in an internal program for training new Unity developers.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

PUC Minas logoPM

PUC Minas

Postgraduate, Software Engineering

2026 -

Pursuing a postgraduate degree in Software Engineering, expected to complete in 2027.

Uninassau logoUN

Uninassau

Bachelor of Science, Computer Science

2022 - 2025

Earned a Bachelor of Science in Computer Science from Uninassau from 2022 to 2025.

Tech stack

Software and tools used professionally

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