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Gaurav DhenkiGD
Open to opportunities

Gaurav Dhenki

@gauravdhenki

Game and narrative designer crafting puzzle-driven systems that make every mechanic feel story-inevitable.

India
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What I'm looking for

I’m looking for a game-development role where I can blend narrative with puzzle and systems design—building mechanics that earn their place in the story—while leveraging Unity and my 3D art background to shape look, sound, and play.

I’m a game designer and narrative designer who works across puzzle and systems design, with a background in 3D art and animation that shapes how every project looks, sounds, and plays. My north star is simple: every mechanic should earn a reason to exist inside the story.

In my work, I’ve shipped and developed multiple playable experiences, from a memory-puzzle arcade for children (“WhatTime Is It? Stuck in the Arcade”) to a probability-driven royal card game and a neon casino betting maze. I designed and originated core concepts, built rules and scoring, and focused on player experience through coherent mechanics and narrative intent.

I also lean into narrative and presentation work—building storylines, cutscene animation, SFX, and soundscapes alongside puzzle and asset design (for example in “Chained DuoRace”). I’ve created designs with real constraints in mind, including “Fully offline, COPPA/GDPR-K compliant,” and I playtested “WhatTime Is It?” with 57 children.

Before focusing purely on game design, I contributed as a 3D modeller/artist on environments and assets for major productions and ads, including Netflix’s “IC 814: The Kandahar Hijack” and ZEE5’s “Taj: Divided by Blood,” plus Warner Bros. Discovery advertising. This mix of design and production experience keeps my work grounded, collaborative, and detail-driven.

Experience

Work history, roles, and key accomplishments

TS

3D Modeller

The Core Studio

Feb 2023 - Jul 2023 (5 months)

Provided asset and environment design for Netflix's IC 814: The Kandahar Hijack and Guns & Gulaabs, including bird animation work. Also created asset and environment design for a Warner Bros. Discovery advertisement.

AV

3D Artist

Acid Visuals

Aug 2022 - Nov 2022 (3 months)

Completed 3D music video title work.

BC

Graphic Designer

BIAN CASA

Aug 2021 - Jun 2022 (10 months)

Created brand logo and advertisement materials, including designs for Indian Kennel Gazette Magazine, an opening ceremony flyer, and certificates of appreciation.

Education

Degrees, certifications, and relevant coursework

Kingston University logoKU

Kingston University

Master of Arts (MA), Game Development (Design)

MA in Game Development (Design) at Kingston University (London), dated 2024.

IT

ITM-IDM

Bachelor of Design (B.Des), Animation & VFX

B.Des in Animation & VFX at ITM-IDM (Mumbai), dated 2023.

Tech stack

Software and tools used professionally

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