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Akshaay sharmaAS
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Akshaay sharma

@akshaaysharma

Game Designer at PTW who designed roguelike combat systems and maze levels for PC and console games.

India
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At Pole to Win International (PTW), I authored and maintained the GDD for Boomheads and designed maze layouts and action sequences. I also designed and balanced combat flow, enemy variety, and encounter scaling for BulletHell.

Across projects including Is It You?, Atlas Mission, and Ninja Raccoon, I worked on live operations, educational gameplay, and game design from concept to launch. I’ve also designed levels and mechanics for mobile games, a Mahabharata-universe metaverse platform, and student projects including Agora and Planet Tigre.

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Education

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DC

DSK Supinfocom International Campus

Game Design and Project Management, Game Design and Project Management

Studied Game Design and Project Management at DSK Supinfocom International Campus in Pune, India.

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Software and tools used professionally

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