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Asad AmirAA
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Asad Amir

@asadamir

Lead Software Engineer driving real-time VR systems across XR, multiplayer networking, and backend infrastructure.

Pakistan
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What I'm looking for

I want to build and scale real-time VR/XR products end-to-end—XR gameplay plus multiplayer networking and backend infrastructure—working with strong engineering leadership, automated CI/CD, and performance-focused rendering.

I’m a Lead Software Engineer specializing in real-time systems across client, server, and rendering pipelines. I combine hands-on Unity/XR development with backend engineering using Node.js and modern web technologies to build production-ready experiences.

In my current role, I lead a multi-disciplinary team delivering VR solutions end-to-end. I architect and implement robust VR multiplayer networking for seamless real-time synchronization, and I design CI/CD pipelines that automate build generation and cross-platform deployment.

I also own backend infrastructure for high availability and performance, independently maintaining and scaling two production-ready company platforms. Previously, I engineered an end-to-end AI interaction pipeline for a VR learning platform by integrating STT, TTS, and LLM services with sub-second response latency, alongside deterministic replay and real-time audio streaming.

Beyond core engineering, I focus on performance and quality across graphics and tools—optimizing shaders and rendering workflows, and building modular systems that are easy to maintain. I’m energized by shipping systems that feel smooth under real-time constraints while staying clean in architecture and teamwork.

Experience

Work history, roles, and key accomplishments

ilmversity logoIL
Current

Unity Team Lead

ilmversity

Jan 2026 - Present (4 months)

I serve both as the Unity Team lead and a backend developer providing solutions to complex problems, guiding team members and taking full ownership of features

ID

Associate Software Engineer

Ilmversity by DaMeta1

Jul 2025 - Jan 2026 (6 months)

Built an end-to-end AI interaction pipeline for a VR learning platform by integrating STT, TTS, and LLM services with sub-second response latency. Architected real-time API/networking for Unity-to-portal synchronization and implemented deterministic replay and real-time audio streaming.

Education

Degrees, certifications, and relevant coursework

Information Technology University logoIU

Information Technology University

Bachelor of Science, Computer Engineering

2021 - 2025

Earned a Bachelor of Science in Computer Engineering from Information Technology University from Sep 2021 to June 2025.

GL

Govt College of Science Lahore

F.Sc, Pre-Engineering

2019 - 2021

Completed F.Sc (Pre-Engineering) studies at Govt College of Science Lahore from 2019 to 2021.

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