Asad Amir
@asadamir
Lead Software Engineer driving real-time VR systems across XR, multiplayer networking, and backend infrastructure.
What I'm looking for
I’m a Lead Software Engineer specializing in real-time systems across client, server, and rendering pipelines. I combine hands-on Unity/XR development with backend engineering using Node.js and modern web technologies to build production-ready experiences.
In my current role, I lead a multi-disciplinary team delivering VR solutions end-to-end. I architect and implement robust VR multiplayer networking for seamless real-time synchronization, and I design CI/CD pipelines that automate build generation and cross-platform deployment.
I also own backend infrastructure for high availability and performance, independently maintaining and scaling two production-ready company platforms. Previously, I engineered an end-to-end AI interaction pipeline for a VR learning platform by integrating STT, TTS, and LLM services with sub-second response latency, alongside deterministic replay and real-time audio streaming.
Beyond core engineering, I focus on performance and quality across graphics and tools—optimizing shaders and rendering workflows, and building modular systems that are easy to maintain. I’m energized by shipping systems that feel smooth under real-time constraints while staying clean in architecture and teamwork.
Experience
Work history, roles, and key accomplishments
Associate Software Engineer
Ilmversity by DaMeta1
Jul 2025 - Jan 2026 (6 months)
Built an end-to-end AI interaction pipeline for a VR learning platform by integrating STT, TTS, and LLM services with sub-second response latency. Architected real-time API/networking for Unity-to-portal synchronization and implemented deterministic replay and real-time audio streaming.
Unity VR Developer
Ilmversity by DaMetal
Aug 2024 - Jun 2025 (10 months)
Led XR feature development for a VR learning application, focusing on immersive interactions and UI systems. Implemented voice recording and audio filtering to improve communication clarity and optimized performance for standalone VR hardware.
Unity VR Developer Intern
Ilmversity by DaMetal
Jun 2024 - Aug 2024 (2 months)
Developed core VR prototypes used in investor presentations and funding demonstrations. Built foundational VR interaction systems and contributed to the initial application architecture.
Education
Degrees, certifications, and relevant coursework
Information Technology University
Bachelor of Science, Computer Engineering
2021 - 2025
Earned a Bachelor of Science in Computer Engineering from Information Technology University from Sep 2021 to June 2025.
Govt College of Science Lahore
F.Sc, Pre-Engineering
2019 - 2021
Completed F.Sc (Pre-Engineering) studies at Govt College of Science Lahore from 2019 to 2021.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
Skills
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