Zaeem Qureshi
@zaeemqureshi
Senior Unity game developer specializing in multiplayer systems, performance optimization, and team leadership.
What I'm looking for
I am a Senior Unity Game Developer with over 10 years of experience building and shipping high-quality mobile and WebGL games. I specialize in C#, Unity, multiplayer architectures, and performance optimization across platforms.
I've led client–server feature development, implemented server-authoritative logic, matchmaking, and session management to deliver secure, scalable multiplayer experiences. I routinely mentor developers, conduct code reviews, and define programming standards to uphold technical excellence.
My experience spans technical leadership roles at studios including Betsoft Games, Big Immersive, WRP Studios, AptechMedia, and Skippy Apps, where I contributed to titles on iOS, Android, WebGL, and Apple Arcade. I have hands-on experience integrating backend APIs, Photon Fusion/PUN, Netcode, and PlayFab.
I am passionate about building scalable systems, maintaining clean code and best practices, and collaborating with cross-functional teams to deliver polished player experiences and continuous product improvements.
Experience
Work history, roles, and key accomplishments
Senior Unity Developer
Betsoft Games
Dec 2024 - Nov 2025 (11 months)
Programmed and designed core gameplay and multiplayer systems, led client–server feature development including server-authoritative logic and matchmaking, and mentored junior developers to maintain code quality and scalability across mobile and WebGL builds.
Senior Unity Developer
Big Immersive
Aug 2023 - Jul 2024 (11 months)
Led technical development for NitroLeague and metaverse projects, implemented multiplayer with Photon Fusion 2, integrated Unity with web frontend for WebGL, and optimized performance and network state transfer for high-quality multiplayer experiences.
Senior Unity Developer
WRP Studios
Apr 2021 - Jul 2023 (2 years 3 months)
Served as principal developer on remakes and mobile titles, implemented game programming patterns and features for Apple Arcade and mobile releases, and collaborated with art and QA teams to deliver polished products across Android and iOS.
Senior Unity Developer
Aptech Media
Mar 2016 - Mar 2021 (5 years)
Led development and architecture for multiple titles including a turn-based multiplayer poker game and FPS hunting title, enforced coding standards, and implemented multiplayer features with Photon to deliver cross-platform releases.
Education
Degrees, certifications, and relevant coursework
FAST National University of Computer and Emerging Sciences
Bachelor of Science, Electrical Engineering
2010 - 2013
Completed a Bachelor of Science in Electrical Engineering at FAST-NUCES, focusing on engineering fundamentals and computing-related coursework.
Fazaia Degree College
Intermediate, Pre-Engineering
2007 - 2009
Completed Intermediate Pre-Engineering studies with emphasis on mathematics and physics preparation for engineering degree programs.
Saint Mary’s High School
Matriculation, Science
Completed Matriculation (Science) focusing on core science and mathematics subjects at secondary school level.
Availability
Location
Authorized to work in
Job categories
Skills
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