At Project UTC, I led development of a white-label trading competition platform, owning architecture and delivery across authentication, matchmaking, gameplay, and live-service features. I designed real-time systems for wallet-related functionality and player sessions, and integrated financial market data APIs and TradingView charts.
I built custom WebSocket networking for Unity WebGL and desktop, replacing unreliable third-party plugins and resolving recurring mid-session disconnections. I also optimized WebGL delivery and Addressables pipelines, reducing build sizes by approximately 30–40% while improving loading performance and memory usage.
At Optera Digital, I built a Unity WebGL digital-twin platform for BESIX Digital Twin and developed features for C-Factor and Rhetoric AI experiences. I’m building GNetwork, an independent multiplayer WebGL game prototype with a Go backend and cloud deployment.

